Hello! I may be asking an ignorant question, but it I couldn't find the answer so here it goes. The new feature to add a .gif file and have it run on the map is really cool, but outside of having a continually bubbling pit of magma (or equivalent) it seems fairly limited. I know that you can add tokens the initiative tracker in a macro, so is there some way to do the same for pause/play of a .gif animated token? Example: The players are up against an owlbear, and I have a macro looks like this: " Owlbear Slash" /me slashes viciously at you! /roll 1d20+9 /gr 1d8+4 I want to be able to link that macro to the owlbear token so that when I call Owlbear Slash the token actually swipes it's claw on the token. " Owlbear Slash" /me slashes viciously at you! /linkToken " owlbear " /animationPlay /roll 1d20+9 /gr 1d8+4 In short, is there an existing feature that works like this? The owlbear thing is just an example, it could be used for the PCs, Traps, Scenery, etc. It might be nice to be able to have things play a sound and change layers in a similar way. Thanks!