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KLRGs Game Assets

1395501860
K.L.R.G.
Marketplace Creator
Hi, I'm one of the content-creators on the roll 20 marketplace. I want to use this thread to show some new assets I'm creating, showing examples how to use them and of course getting some feedback. Currently I'm working on a series of sets called Plains. These are empty, seamless maps that can be combined to easily create big maps. Most Plain-Tiles have the size of 20x20 squares (1400x1400 Pixel). The purpose of these map-tiles is mainly to cover the background very easy and fast. At the moment is KLRG Plains 01 - Paths and Roads the only set that is online. This set is just the base for this series of plain-sets. Paths and roads consists of an collection of muddy or cobbled roads that can be used to create the background for villages or forests or just empty vast landscapes like prairies in a western scenario. Here are two sample maps I build in 5 minutes with my plain-tiles as background and free assets from the art library-search: So if you're interested I'm really curious to see what people will build with these. And there are more sets on the way. Plains 02 is fokused on running water and might be online next week. Here a little (low-quality) example: . Another set I'm working on is a set with a coast-line that make you able to create lakes or seaside-locations. I'm also planning on doing hill- and cliff-assets but I haven't started with that yet. So have a nice day and leave feedback or questions if you like.
1395781911
K.L.R.G.
Marketplace Creator
Small Update : Plains 01 I found an annoying seam-error on the hoizontal, long, curved tile and uploaded a new corrected version. If you find any other really eyecatching errors, please tell me. I also uploaded 4 new transition-tiles. These tiles are a transition between the paths and roads. You can also achieve a similar effect with the transparent Minitiles. Just use them to change paths or roads as you like. The second Plain-set is on the way and will consist of 72 Tiles (dry riverbed 21, brook or passable water 25, river 25, +1 empty field-tile). I hope that it's online by the end of the week (uploading, naming and especially tagging takes some time).
1396101517
K.L.R.G.
Marketplace Creator
Update : Plains 02 - Running Water is online! You can buy it here . The set consists of 3 different kinds of rivers (dried riverbed, brook and river). This allows you to easily create fords or even questrelated landscapes based around a drying spring. The set is based of the same seamless textures as Plains 01 so you can easily combine paths and rivers if you own both sets. Here are two free example-maps I created with my Plain-sets and free assets from the art-library: The Rivertown: You can easily use the rivers as moats and as mentioned a ford can easily be created. The dam: This is an example for a simple quest. The river of an nearby village has gone dry. When the players march up the river they figure out that a bunch of goblins started to dam the river ... Comming next : As mentioned before I'm working on coast-lines. This will allow you to create really big rivers, lakes, coasts or even entire islands.
These sets are very nice and could be very useful. However, I do wish they included tile sets of just the roads and streams with a transparent background. That way, they can be laid on top of whatever background the user wants. I would purchase both sets immediately if those tile sets were included.
1396106140

Edited 1396110266
K.L.R.G.
Marketplace Creator
Yeah I know. To be honest I thought about that right after finishing the second set ... I'll finish the coasts first. After that I'll look into it. The paths and roads might get a little tricky but the water in any case should work. Edit : I looked through the files and it would cost lot's of time to create separated river- and roadtiles. With the Uploading and Tagging I would spend as much time as creating and uploading one of the other sets. So I'll create separate Sets for the markeplace which only consists of Utility-stuff like separate, transparent rivers, brooks, roads, paths, coasts etc. to be universally used on other Maps ... ...
1397149300
K.L.R.G.
Marketplace Creator
Work in Progress : The damned coast-sets gave me a harder time then I would have thought ... <___< After texture-problems, hardware-problems and too much procrastination due to this frustrating problems I finally get to finish this god damn thing ... So here's a work-in-progress-example: (This is just a test that combines 2x2 tiles -> 3 Coast-tiles and 1 rivertile from Plains 02) After that I'll work on the transparent water-tiles.
1398701732

Edited 1398702285
K.L.R.G.
Marketplace Creator
Update: Plains 03 - Coastlines & Shores is online! You can buy it here . The set consists of 2 types of beaches: Sand or Gravel. There is also a dried version for each. That'll allow to create situations like ebb tide or an ebbing spring that the players have to explore. As always it's seamless and can be combined with the over Plain-Sets. Here is one example of an elven town I created using my sets as backgrounds (as always: The other stuff are free assets from the art library) This is an elven town with a human district in the southwest. This map has a size of 50x50 squares. Transparent Path- and Rivertiles : I haven't forgotten the separated river-sets, but I found one problem. If I create the transparent path, river and coasttiles they'll have to be .png-files. The existing files are all jpeg with an average size of 400 kb ... Saving them in .png will increase the size to 1,6 to 2,4 mb which means they might slow roll20 down. Especially if you put in your own backgrounds etc. behind these transparent files.
The few transparent background roads and river tiles I've managed to find are .png files but they're not anywhere near that big a file size. I'm sure there are ways you could get your file sizes down to a reasonable level, but someone smarter than me will have to help with it.