Geoff H. said: OK, I got this working by combining EazyExperience with DeathTracker. With both of these, setting a NPCs health to 0 would put a big red X (DeathTracker) which EasyExperience then notices and posts "TokenName has died, do you want to award XXxp?" - click the button to add the xp to the xp pool, and click end session at the end of the session to split xp. I played around with the config a little to get it working properly (e.g. I have some system character sheets shared with the players - I had to disable these in the EE config). It's working very well for me though - no need for any additional macros at all. I am using a WotC module with all tokens pre-setup, though it should work with anything dragged from the compendium. If you are creating your NPCs from scratch probably just be careful that you're filling in everything in the NPCs settings. Thanks Geoff, I'm also using a WotC module, and I've implemented Deathtracker as well but still can't get the EasyExperience to work. Can you please share your macro with me? Gozer the Gozerian said: Adam H. said: I'm running a D&D 5e game with the D&D 5e Roll20 character sheets. /w gm &{template:5e-shaped} {{title= Easy Experience}} {{content=
Selected Token
[Token](!xp challenge @{selected|xp} ?{How many|1} )
Manual
[Manual](!xp challenge ?{How much|0} )
End of Session
[Session](!xp session)
}} The first problem that I can see is that you're using a macro with a roll template that's designed for the 5e Shaped Sheet, and you said you're using the 5e Roll 20 sheet, which I presume means the OGL sheet. If you're using the OGL sheet the attributes for your monsters will be different, which is probably why the error is coming back saying "No attribute found." Try changing the "@{selected|xp}" to "@{selected|npc_xp}." I'm not sure what the correct roll template formatting would be, but here's the Wiki page for the OGL sheet roll templates: <a href="https://wiki.roll20.net/5e_OGL_Roll_Templates" rel="nofollow">https://wiki.roll20.net/5e_OGL_Roll_Templates</a> Good luck! Thanks Gozer, I switched up my macro use the default template and "name" instead of content. I'm also pointing to selected|npc_xp now which helped solved the error. However now I'm just getting 3 buttons in the chat after inputting how many and how much, none of which do anything. Seems the buttons aren't clickable. Any ideas? /w gm &{template:default} {{name= Easy Experience}} {{content= Selected Token [Token](!xp challenge @{selected|npc_xp} ?{How many|1} ) Manual [Manual](!xp challenge ?{How much|0} ) End of Session [Session](!xp session) }}