
Roll20 link for the new campaign: <a href="https://app.roll20.net/lfg/listing/156698/wayward-dandd-new-mon-campaign" rel="nofollow">https://app.roll20.net/lfg/listing/156698/wayward-dandd-new-mon-campaign</a> Game: D&D 5e Group type: Online via Roll20 & Discord (Voice Only), Character Sheets via DnDBeyond Experience: ALL LEVELS WELCOME, Location/Timezone: DM is located in Pacific Timezone, Games vary in start times to accommodate a range of zones. Schedule: 6 persistent groups meet weekly. Current Availabilities Are (by start time)- Mon @1pm Pacific/ 4pm Eastern (4 Seats Open!), NEW CAMPAIGN! Mon @6pm Pacific/ 9pm Eastern (FULL), Wed @ 3pm Pacific/6pm Eastern (FULL), Fri @3pm Pacific/ 6pm Eastern (FULL), Fri @7:30pm Pacific/ 10:30pm Eastern (1 Seat Open) Roles sought: PLAYERS! Come adventure with us! Game style: Rules-light, story-centric, sandbox-oriented roleplay. Good balance of whimsy & drama. Focus on player choice. Meaningful combat. Welcome to Sephritair's "Wayward Lands"... The Setting!- The year is 996 Post-Sundering, and the reclusive nations of Sephritair's "Wayward Lands" are stirring, fueled with a sense of urgency, as not a month ago their long placid sky began to crack, literally, and the dead...no longer seem complacent. Leaders scramble to understand, blame, secure, ...seize. Unsuspecting Wayward adventurers find themselves wedged between intrigue and wars, as a larger, distant and global threat grows. Meanwhile, on another plane, lost adventurers hurriedly seek answers to what is wrong, and more importantly, desperately, a way home. Beneath all, a long-forgotten struggle between the known gods and the hidden begins anew. Your adventure starts here. The Campaigns!- Wayward Lands campaigns are paid , ongoing campaigns set in a single, unified homebrew setting designed to provide optimal immersion, a sense of inclusion, and a gentle lore-learning curve. Though Sephritair is run as a living world, the heart of each campaign is the players, their stories, and choices, and how they relate to the greater events of this epic setting. Mechanics-wise, all groups play weekly and are run using a basic 5e ruleset with a few minor house-rules added to make the experience more welcoming to newer players. DM does character accents & voices! Leveling is benchmark. Sessions run three to four hours. More specific details about logistics are available via PM. Schedule of Available Seats!- Mondays ( NEW CAMPAIGN ) 1pm Pacific (4pm Eastern) - STARTS APRIL 29th - SIX FOUR SEATS! ( The Good Company ) 6pm Pacific (9pm Eastern) - Ongoing Currently Active - FULL Wednesdays ( Talis Fortuna ) 3pm Pacific (6pm Eastern) - Ongoing Currently Active - FULL Fridays ( Luna Sonata ) 3pm Pacific (6pm Eastern) - Ongoing Currently Active - FULL ( The Planeshifters ) 6pm Pacific (9pm Eastern) - Ongoing Currently Active - TWO ONE SEAT! Application Process- 2 Questionnaires & A Trial Run! Step 1 - Please send your answers to the following in a PM (private message) to ThatBardThere First name / preferred nickname? Age & preferred pronouns? Which upcoming group are you applying to? ( Current seats still available in: Mon@1pm, & Fri@7:30pm, all Pacific ) Have you done tabletop or other formats of roleplay before? If so- what/where/when? What race/class would you most like to play in this campaign? What is a quickie-version of your potential character's backstory? What is your preferred balance of roleplay to combat in an average session? Can you afford to commit to a long term, weekly game at the given price, (listed below in rates/disclaimer )? What is your favorite color? What, in brief, is the coolest RP scene you ever participated in/ or watched? Step 2- Once I have your answers, I will contact you with a more detailed questionnaire on player preferences, character details, and playstyle. This may involve some back & forth. Step 3- Should everything look good after that, I'll work with you to set up a free "trial run" game to complete the interview process and see if our in-action playstyles are a fit. *Do note if you are joining a pre-existing group, there may be a slightly longer "trial period" beyond the first free game to determine if your style will mesh well with the existing team long-term. About The DM!- Hi there! Name's September. I'll be your story-pilot for this evening. Buckle up! We're in for a nerdy ride! Seriously though- I am a 40-something creative writer, critter, & avid roleplay enthusiast. My DM experience began a bit unconventionally, as I gleaned most of my chops running persistent story arcs for large groups of players (30-100) in a variety of MMORPGs over the course of ~15 yrs. I have however switched over to tabletop, and am LOVING it, as it enables a much more personal, and immersive story. I've been running table campaigns now for a nice solid year! Oh, & I am also an artist & graphic designer. All your home-drawn maps are belong to me. :) Rates/Disclaimer- These games will require payment to the Game Master at a rate of $12 per player, per session, via Ko-Fi. The first "trial-run" game is always free. Roll20 is not responsible for any payment transactions and cannot enforce any private arrangements. Note: Rates will increase August 1st to $14 per player per game. Rates will never increase more than once a year. Why Paid?- A girl's gotta caffeinate! But more seriously, doing these campaigns as paid games lets me focus exclusively on delivering immersive and beautiful, personalized tales to my players. It also helps cover costs for reference materials & expenses (I have content share for the legendary bundle and more!), as well as covers prep time & labor making game-art! Spoilers!- I also provide personalized character-portrait tokens for all ongoing players. Examples: Essentially though- I do my best to make every session worth every penny. And I never ask for payment for our first "trial run." Roleplay is personal, and I strongly believe it's essential to ensure we are a good fit for each other before committing to a regular game. All that said, I hope to hear from you! & I look forward to helping craft -your- story. Stay tuned for some IC rumors regarding each group! NEW Campaign: The world you've known has erupted into chaos over the last short month. What will you do, how will you react, where will you go as the sky cracks apart? Your path is up to you...and a handful of unlikely new allies. Where does your tale begin? The Good Company: The dastardly assault on House Kavarn and its allied houses in the Drow city of Dark Home has been thwarted, largely by a group of mysterious individuals claiming distant kinship. Two young Drow women, a centaur, & a duergar? Hmmm... Rumors have begun to circulate of their goals- an end to the dangerous leader of the opposing House Melduis, a foul woman of dubious evil intent who seems bent on dark magic and an unnecessary war with the surface, amidst a growing threat of undead from below. Have you heard these rumors? Maybe you stumbled down a hole and got lost? Maybe you've been sent on an entirely different goal... how will The Good Company find you? Talis Fortuna: In the capital city of Durkar, in the pious nation of Elsago, tensions are high. Citizens scurry, keeping heads down, as the High Clergy have been cracking down on those less than avidly faithful to the state Gods. Nothing has been right since those damned cracks in the sky. New neighbors are moved to the 'safety camps' outside the city walls each day. Few seem to know what is going on, as all shipments from neighboring towns have halted, and new graffiti is visible in every corner of town, decrying BATTLE. To top things off, rumor has it a town favorite dive-bar, The Brittle-Bone, is under new management. Two shady individuals and some half-elf bombshell? Word is they serve a good drink.... Luna Sonata & the Planeshifters: The thriving domed city of Barterlin is abuzz following a disastrous dracolich attack which interrupted the great Tournament of Strive, an anomaly which was subsequently struck down by a large double band of strange adventurers during the battle-royal! Well, adventurers, and the reigning champion the Golden Dragon herself of course. Word is flying around, however, that three of these strangers wielded blades reminiscent of a long-dormant order of Knights, and that the lot of them came from an entirely other plane! Are you perhaps also lost, from that Wayward plane? Are you just curious of these strangers, these heroes of Barterlin, and seek to help? Is there another reason you might seek out such slayers of undead, such mysterious lost souls in this strange land? One group, including some pirate-woman, two magic-looking bookworms, and a fire-genasi flirt is rumored to have left for the jungles (Luna Sonata,) and the other party, including a stark paladin, a pale half-elf and a dragonborn is off to seek an ancient temple in the giant forests of the Eilin Union (The Planeshifters). Perhaps you could catch up to one.... before the danger is too great... ...