I saw Falconeio post his very nice macro, so I thought I'd share my slightly different take on a macro for the psionic power Energy Missile: Energy Missile &{template:DnD35StdRoll} {{spellflag=true}} {{name=@{character_name} }} {{subtags=@{character_name} manifests [Energy Missile!](<a href="http://www.d20srd.org/srd/psionic/powers/energyMissile" rel="nofollow">http://www.d20srd.org/srd/psionic/powers/energyMissile</a> )}} {{School= Psychokinesis }} {{Level= Kineticist 2}} {{Display=Auditory}} {{Cast Time=Standard}} {{Range= Medium ( [[100 +[[({floor(@{casterlevel})*10}) ]] ]] ft)}} {{Target= Up to 5 creatures, within 15 feet of one another }} {{Duration= Instantaneous}} {{SR:= Yes}} ?{Energy Type|Cold,{{Save:= DC[[ 10[Base] + 2[PowerLevel] + @{Int-mod}[INT] + ?{Augmented (1pp/extra d6)&#124;0&#125;]] Fort half &#125;&#125; {{CL check: = [[ 1d20+@{casterlevel}+@{spellpen} ]] vs SR&#125;&#125; {{check= @{character_name} manifests a&#125;&#125; {{checkroll=beam of biting Cold which crackles through the air dealing [[ [[ ?{Augmented (1pp/extra d6)&#124;0&#125; + 3 ]]d6 + [[ ?{Augmented (1pp/extra d6)&#125; + 3 ]] ]] damage to each.&#125;&#125; {{notes=Cold subtype and [[ 3 + ?{Augmented (1pp/extra d6)&#125; ]] power points used in total.| Electrity,{{Save:= DC[[ 10[Base] + 2[PowerLevel] + @{Int-mod}[INT] + 2[Electricity] +?{Augmented (1pp/extra d6)&#124;0&#125;]] Reflex half &#125;&#125; {{CL check: = [[ 1d20+@{casterlevel}+@{spellpen}+2 ]] vs SR&#125;&#125; {{check= @{character_name} manifests a&#125;&#125; {{checkroll=crackling beam of pure Electricity which arcs through the air to deal [[ [[ ?{Augmented (1pp/extra d6)&#124;0&#125; + 3 ]]d6 ]] damage to each.&#125;&#125; {{notes=Electricity subtype and [[ 3 + ?{Augmented (1pp/extra d6)&#125; ]] power points used in total.| Fire,{{Save:= DC[[ 10[Base] + 2[PowerLevel] + @{Int-mod}[INT] + ?{Augmented (1pp/extra d6)&#124;0&#125;]] Reflex half &#125;&#125; {{CL check: = [[ 1d20+@{casterlevel}+@{spellpen} ]] vs SR&#125;&#125; {{check= @{character_name} manifests a&#125;&#125; {{checkroll=searing beam of white hot fire which scorches through the air dealing [[ [[ ?{Augmented (1pp/extra d6)&#124;0&#125; + 3 ]]d6 + [[ ?{Augmented (1pp/extra d6)&#125; + 3 ]] ]] damage to each.&#125;&#125; {{notes=Fire subtype and [[ 3 + ?{Augmented (1pp/extra d6)&#125; ]] power points used in total.| Sonic,{{Save:= DC[[ 10[Base] + 2[PowerLevel] + @{Int-mod}[INT] + ?{Augmented (1pp/extra d6)&#124;0&#125;]] Reflex half &#125;&#125; {{CL check: = [[ 1d20+@{casterlevel}+@{spellpen} ]] vs SR&#125;&#125; {{check= @{character_name} manifests a&#125;&#125; {{checkroll=thumping beam of Sonic Energy which screams through the air to deal [[ [[ ?{Augmented (1pp/extra d6)&#124;0&#125; + 3 ]]d6 - [[ ?{Augmented (1pp/extra d6)&#125; + 3 ]] ]] damage to each.&#125;&#125; {{notes=Sonic subtype&#44; ignores hardness&#44; and [[ 3 + ?{Augmented (1pp/extra d6)&#125; ]] power points used in total.} }} Check it out and let me know if there's any comments/questions/snide remarks.