Your name - Chad Burns Age - 31 Time spent as a DM - 15 years Type of campaign you are looking to run (module or homebrew, if homebrew please provide a brief summary)- I have Curse of Sthrad (A love letter to Dracula), Tyranny of Dragons (Dragon cult trying to bring back the Mother of evil dragons) and Mines of Phandelver (A solid introduction to 5e but at the end of the day is just Fisher Price D&D) ready to go. I'm working on converting a favored Homebrew of mine from 3.5 to 5th. Do you prefer roll for stats/standard array/point buy?- Stats are rolled for. The usual 4d6, reroll 1's. Starting Level - 1st. These modules typically award levels quickly so the pace doesn't fell like a slog. And starting at first level allows players to build deeper characters. Level Range - Depends on the chosen Module. Phandelver is quick (comparatively) and ends at 5. Strahd ends around 10-12. Tyranny ends around 11-13 DM Style - My main pet peeve with running games is the lack of communication. I understand things come up, and at the end of the day this is only a game. But, substantial work goes into prepping for these from both the DM and the players. If a session cannot be made, or needs to be moved, that's fine. I'm very understanding and difficult to anger when it comes to these things. Also, if you want your character to do/be something interesting and isn't laid out in the book, let me know. The more invested in your character you become the stronger the game gets as a whole. To that point. I prefer organic story and combat to dice rolls and tables. I taught myself to become a DM, not an accountant. And at the end of the day, I'm human. I will make mistakes, forget things and generally be fallible. And discrepancy in the rules of characters should be brought up when appropriate. If it affects the current situation and could change an outcome, tell me. If it is something that I'm getting wrong about, or seem to not understand, a non time based thing, let me know when we break for food/restroom/ect... instead of bringing it up right then. With the chosen day being Friday this gives me ample time to run as long as I can keep my eyelids up. Although I do like to keep games from getting to the point were it falls apart from fatigue. At the end of sessions I do enjoy having a short recap session where players can bring up things they want, things I forgot and generally ask questions about things they didn't understand fully. This also allows me to reiterate important story elements and guide players for the next session so we can come into it with a full understanding of each other. Hopefully this answers any of your questions. Please feel free to contact me with any concerns. Thank you for taking the time to consider this application.