Hi all, Is this possible with the GroupInitiative script? Currently, when I select a bunch of monsters and run the group-init command, it generates an initiative count for each monster, regardless of whether 7 of them are the same type (e.g. 7 bandits). I'd like to be able to assign the same initiative count for a monster type, so if I have 7 bandits and 1 bandit captain, the bandits all go on the same count, while the captain has their own count. Is there a way to do this? I have looked at the documentation, but am not able to figure out how to do this.