Hey! I'm putting together a sheet for the FFG / 5th Edition of Legend of the Five Rings. Because of FFGs unique dice system, there are only two ways to roll dice for this game - rollable tables, or a script. I did not like the output of the rolltables, and decided if I'm going to utilize a script, I might as well build a whole sheet from scratch to match the styling of the books and FFGs official character sheet. Below is the result. NOTE: As with FFG's Star Wars and Genesys game sheets, the rolls on this sheet utilized a companion dice script, they will not function if the GM does not have a subscription with API access. The sheet can be tested on my Dev campaign for the sheet, found here: <a href="https://app.roll20.net/join/4881378/EjcaJA" rel="nofollow">https://app.roll20.net/join/4881378/EjcaJA</a> Github: <a href="https://github.com/saethone/l5r5epro/tree/master" rel="nofollow">https://github.com/saethone/l5r5epro/tree/master</a> - Temporary until 1.0 merge PICS Features Companion Dice Script Originally Zarick 's beta dice script, I've modified it to accept modifiers and to integrate with the sheet's roll template. Player Tab Tabs for Narrative encounters, Combat encounters (and equipment), Techniques, Experience Tracking, and Notes Built in rollers for skills, attacks, initiative and to post advantages, disadvantages, gear, or techniques to chat for quick reference Fatigue, Strife, and Void Points can be tracked via token bar GM Tab A generic dice roller for on-the-fly rolls A party tracker for Vigilance, Ninjo, and Giri of party members (along with a rudimentary way to track discord tracks) A place to write down experience you want to award this session A general quick notes section. NPC Tab Micro-sized version of the Player sheet Styled after the stat blocks in the Core Rulebook Quick, Flexible rolls. Court Tab Same as the Court Sheet provided by FFG for tracking members of a Court easily. Army Tab Track mass combat Armies & cohorts Roll Template Comprehensive roll templates for all of the sheet's built in rolls, and usable with user macros. Latest Updates 8/4/2019 v0.5 Added the "Army" sheet for mass combat Added the "GM" sheet for GM info Removed rogue checkmarks on Player->Combat-> Stances/Conditions tracker Corrected flex positioning on NPC -> abilities Corrected positioning of inputs and roll buttons Fixed incorrect behavior when selecting "select approach" - now more visible that you failed to select an approach Fixd an issue with background image resizing Various minor visual formatting fixes Corrected an error with Roll Templates that shrunk Dice Rolls Added collapsable sections - many of the wide headers can be clicked on to hide the areas below Known Issues N/A Planned Upgrades Wiki page documentation Build useful macros Restructure the basic stats area to take less space Make Ninjo/Giri rollable ?Remove incrementer from number fields? Auto-calculate derived attributes Add hover help to modifiers across sheet, and to skills Style select menues (color with ring or add ring icon) - or replace with radio button? ?Add element icon to Stance/Wounds/Affliction conditions? Change stances to radio Adjust sheet sizing to be more accommodating to resizing Add collapsable headers for armor/gear Add an approach selector for NPC skills What I Need From You Feedback! Let me know if you don't like how something is setup, if something is unreadable (too small? too big? bad colors?) If you find any errors not listed in the Known Issues section, please let me know Requests - what would be a useful addition to this sheet? or a useful macro for this game system? I'd like to keep all of that information centralized in a wiki to make it easier to run the game.