
I'm looking for 1-2 players for a fantasy Medieval home brew campaign, which I've tentatively titled "Monsters & Villains." It'll be on the grim dark side and permadeath will be a thing. Magic won't be ubiquitous but isn't rare either. Guns exist and are uncommon. Characters are currently Level 3. There's 4 players and I'm trying to keep the game group relatively smallish. Mutually Created Setting : I will encourage any players to help me draw the world map as needed, name and detail towns or cities, etc. I feel it gives you more ownership of the game and allows for more creativity. Sharing in the creativity and imagination is optional. Day/Time : 8 PM Eastern Time typically ending around 11:30 PM What's Happened So Far : The party was tasked by the Chief Minister of the Harkon Confederation, a merchant republic, to collect taxes in a few towns along a main road stretching from the capital to the eastern settled lands. They uncovered a elder god cult in the first town composed primarily of cannibals. The party defeated them and helped restore peace to the town. The next couple towns were uneventful tax collecting. Then they rolled into the city of Freistadt, the ancestral home and barony of a PC. Things were worn down and destitute. While there, they settled the bandit problems in the forest and killed an unearthly creature that was lurking in the ruins of barony house. I think that about covers it really. About Me : I've been GMing since 1997 so I know a thing or two. I emphasize how cooperating with players to make a mutually woven story. I've GMed all sorts of settings with various rules such as Call of Cthulhu, Dark*Matter and other Alternity campaigns, DnD 2nd edition and 3.5, Cyberpunk 2020/Interlock Unlimited, etc.. Please shoot me a message and we'll talk. Please be absolutely sure you can attend most, if not all, of the weekly Sunday games.