Hey guys, what's up? I'm playing a system that doesn't have a sheet on roll20 yet with my friends. One of it's features is that some weapons may land criticals with lower dice results (like a 19 or a 18) and some weapons have multipliers for the criticals (3x or 4x dice rolls instead of the classic 2x roll). I've build a macro for my player to roll an attack using the default template for roll20. I created an attribute called "weaponDmg" which takes the standard damage from the weapon, for instance, "2d6". So, i'm calculating damage in the template like this: {{damage=[[@{weapon1Dmg} + @{Mod_Dex}]]}} I've seen on the dice reference wiki page that i can use cs>x to specify the critical roll value for an specific attack. How can i get it to work with the inline roll? I've tryed nesting it after the sheet attribute, like this {{damage=[[@{weapon1Dmg}cs>18 + @{Mod_Dex}]]}} but it didn't work. Any solutions? And also, is there any way to calculate automatically the critical damage on the default template based on the critical multiplier?