Could we please have better error reporting for character sheet worker scripts? With the current system, if something goes wrong in the character sheet's worker, there is absolutely no indication of an error until players start seeing that the math of their rolls is wrong, some custom UI elements cease to function, etc. No error message, no stack traces, no console logs, nothing. It would be really helpful for debugging characters sheets if we could see errors in some sort of console log, similar to how it is done with API scripts. Right now the only work around for this is to set debugging attributes and comment out code blocks. Even then, setting those debug attributes depends on the worker getting to that point without breaking in the first place.