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Glow pack?

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I been searching the marketplace for ...well its not an animated pack to say...just....you know light glows...yellow..red...blue...white..you know for on street lamps and such or whatever. Is there any out there?
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Elemental Flame
Pro
Marketplace Creator
I’m not aware of anything but this seems relatively easy to do. It would be a matter of creating a colored circle and making it semi-transparent and then sticking it over an existing item you consider a light source. If I get a chance tonight I’ll see if I can’t throw something together. 
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Edited 1575031980
Ziechael
Forum Champion
Sheet Author
API Scripter
Better yet, make a neutral coloured one with transparency then use tinting in the VTT to change the colour to whatever you need... 1 token to rule them all :) Side note, when I did this I also did a semi-circular one and a quarter-circle one for lights against walls and in corners.
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Nick S.
Pro
Marketplace Creator
Translator
I know Munky has an animated lighting effects pack that might be what you're looking for.
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Munky
Pro
Marketplace Creator
Nick S. said: I know Munky has an animated lighting effects pack that might be what you're looking for. I have torches and lighting effects in that set, though not anything designed specifically for glowing ambient lighting. Is this something you would like to see? I could create something like that if so.
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Edited 1575244685
In my experience, a large number of animated lights has kinda been a performance hog, so I've used them less often than I would've liked to. Additionally, I personally haven't used anything with colored lights because dynamic lighting is monochrome. I'm curious, what exactly is it you're looking for? If it's a matter of just making an aura of light in different colors, and maybe some sharp edges for being near a wall or something, it could be done easily. EDIT: While I'm at it, you specifically mentioned it being animated too. What are you thinking of in terms of animation? Flickering lights? Soft breathing lights? Volumetric lights with little dust particles floating in it?
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Elemental Flame
Pro
Marketplace Creator
I was putting something rough together to illustrate what I think you're looking for and I came across something in my collection that might fit the bill. Russ Hapke has some transparent glows for torches in one of his Scene Additions ( <a href="https://marketplace.roll20.net/browse/set/1160/scene-additions-set-6-caves" rel="nofollow">https://marketplace.roll20.net/browse/set/1160/scene-additions-set-6-caves</a> ) sets. I had already started though, so I just finished my mock up. This is a white circle that is 20% opaque (80% transparent) that I put over a campfire and brazier on the map above. The one in the center of the house is tinted yellow. I set them both to emit light so you can see them inside lit dynamic lighting. Some of the other marketplace authors can do a much better job of putting something fancy together in a set but I wanted to make sure this is similar to what you're looking for. Note: The mock-up map above was constructed using mainly Gabriel Pickard assets. I'm not certain on the author of the campfire and brazier.
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Ravenknight
KS Backer
Rainy said: In my experience, a large number of animated lights has kinda been a performance hog, so I've used them less often than I would've liked to.&nbsp; Same here, they are pretty but they cause far too much lag. A very undeveloped feature.
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Ravenknight said: Rainy said: In my experience, a large number of animated lights has kinda been a performance hog, so I've used them less often than I would've liked to.&nbsp; Same here, they are pretty but they cause far too much lag. A very undeveloped feature. Yeah. I love the idea of animating my tabletop boards, but Animations in general need a little bit of elbow grease before they're properly useful. I'm making a ton of animations hoping that eventually some of the issues will be fixed, like the performance issues, the lack of API control, bugs related to jukeboxes using them, the fact that tokens start skipping frames if there's more than 4 or 5 on screen at once, all of that stuff.