Roll20: Free Time Zone: MST Day(s) of week, frequency, and time: Any Term: Any Voice: Voice only, have Discord and TS Game System Preferred: 5e Game System Experience: 3.5 Roll20: Experience: None Character Type Preferred: Monk, Ranger, Rogue About me: I have limited experience with 3.5 back when it was released, but I would prefer 5e. I've been watching guides online and have the player handbook. I have no experience with Roll20. I'm hoping to get back into the D&D universe, been playing RPG video games and MMO's, to experience RP and combat equally. I'm particularly interested in games that contain fairly equal parts of RP, puzzles and combat. When I did play 3.5, the most joy I had was interacting with the other players in solving puzzles and mysteries. Being in a group that worked together toward a common goal was more fun that getting treasure. I've played a Rogue, Ranger and Bard but I'm interested in trying Monk with the new rules. Monk or ranger. The monk I envisioned was left at a monastery as a baby. Nearly 25 years later a letter appears giving a clue to who the mother may be, a merchant's wife. Leaving the monastery, the young monk begins a journey to discover a heritage previously unknown. For the Ranger. In a slightly out-of-the-way village, built at the base of a mountain, disaster struck one spring when the rains where particularly heavy and the nearby river flooded. Though few perished as the village slowly became consumed and washed away, the there was great need to provide food and shelter until the village could be rebuilt. All able bodies where put to learning woods-craft. Though it took a few years, the village was rebuilt and most lives returned to normal. Our ranger, instead of returning to farming, remained a denizen of the mountain passes. Helping guide merchants seeking new lands, adventurers seeking new legends. Maybe it's time to seek out an adventure of our own.