I know this is an age old issue, but I'm just not understanding how a map that is in printed module as 10 foot squares, translates accurately to roll20 as 5 foot squares. It seems to me that Roll20 simply took a map that each square was supposed to be 10 feet and made it 5 feet, thereby cutting the size of the dungeon in half. For example, I'm about to run Mad Mage. A square room that is supposed to be 40 feet by 40 feet (meaning 4 squares on each side), is still 4 squares on each side but now is 20 by 20 feet. Unless I'm missing something, please help me understand. So rooms with a large amount of tokens are now instantly cramped. I know that the maps have been "resized"by .5 cell width, but each token still takes up a full square and I just don't see how to fix this. Thank you.