Summoned here by Marie S. 1. What character would you like to play? (race/class, backstory, personality) I'd want to make sure I round out the party, but my initial leanings are toward a half-elf cleric. - If cleric: he was taken in by the church as a child, saved by a priest before the people who murdered the rest of his family could finish the job. He is grateful to the church, and hero-worships the priest that saved him, but is still somewhat jaded by his close-call with death. He spent most of his life sheltered by the church, but has just recently been deemed ready to be sent out on tasks (or some other reasonable explanation for why he met with the adventuring party and was pulled in) 2. What do you like about D&D, or roleplaying games in general? (roleplaying with NPCs, adventuring, epic combats, learning about lore) The interactive, collaborative story telling, where each action you take has lasting impacts on the world you're playing in. That's probably best summed up in the roleplaying and adventuring pieces. The lore is also very important, as it provides a rich backdrop and context for why the things you do matter in the game. While I do like the strategy elements inherent in the combat, I don't think it would be very fun to have a sting of fights be the focus of a campaign. 3. How would you describe your ideal DM? The ideal DM is: Flexible. The DM can adapt the scenario, within reason, to handle the machinations of the players Affable. The DM is a large part of the world in an RPG. It should be easy to talk with them, and they should be having as much fun as the players. Empathetic. The DM has a handle on how best to interact with the players, what is and is not ok in an adventure, and can give players a push if they get stuck in a rut. 4. How would you describe your ideal player group? The ideal player group is Regular. We meet on a schedule, and breaks in meetings are normally short and planned beforehand. Cohesive. While there may be chafing personalities, everyone respects the others at the table and can discuss issues openly and with tact. Fun. Everyone is in it because they want to be, and they want to have fun doing it. 5. Tell me a joke, or a funny personal anecdote :D I had just moved to Germany, had maybe been there a day in total. My family goes to a restaurant and we start enjoying a fine meal. The waitress comes around and asks us how everything is and I reply enthusiastically: "Everything is really good!" in my best German. The waitress smiles a bit and replies in English. "I don't know, that's why I asked." Anyway, turns out verb placement in German had some nuances I wasn't aware of, and I actually asked the waitress whether anything was good at all. Cue significant embarrassment for a high schooler. Everyone laughed afterward, because we were obviously foreign, but I still remember the feeling (I'm 28 now).