Hi Atlas. In your video, you stop before the actual crash happens. It does happen as soon as you launch your game and the API sandbox is started. At least, it does when I reproduce your steps. And indeed, the message is then "Invalid or unexpected token". And you can check in your game, API calls have no effect, since the sandbox is stopped after that message. Concerning your questions on the script, yes, the video you refer to is rather old and out-of-date. Token Name Number is still supported, but no longer necessary, and shouldn't be used, unless you use it for something COFantasy doesn't do.