Hi there! I have encountered a strange problem with macro commands. While playing a campaign with many level-ups I've come across updating macros over and over again. I decided to create a lvl macro called #LVL (the formula being simply the number of my current level), so i could modify just this one instead of all level-dependant skills. Things were easy when something was equal to the lvl number, or needed adding a constant modifier. But all crashed when I tried to multiply. Say the spell lasts for 10 times the level. And say the level is 6. The command [[10*6]] gives a proper 60. But [[10*#LVL]] gives a 10... Tried loads of variations. The only one working was to go for /r 10*#LVL, which eventually gave 60, but with two additional lines of text ("rolling" and "10*6" to finally give "=60"). Is there actually a way to include #macro in a multiplying process or is it a no-goer? Would really appreciate all the help ;] P.S. We are not using character sheets, so answers according to those would not help!