I'm having a weird problem on a character sheet with ammo tracking, and a side issue with the longrest macro.  I'm posting it here because I think the problem has to do with the character sheet itself and not the macro itself or any of the scripts I'm using. The first problem is that I have one character sheet, and only one out of 5 that has a problem with ammo tracking.  The character has arrows in his inventory, and a resource box tied to it.  It's all properly set up as per the help file on ammo tracking.  However, sometimes, when the game is launched, the resource box for the ammo mysteriously gets set to 0 instead of the number of arrows the character has.  I can "fix" this temporarily by simply hovering over the "i" in the entry in the inventory section of the sheet for the arrows, clicking on it, and without changing any of the options, clicking it closed.  That resets the number of arrows to the number in his inventory.  Again, it only sometimes gets reset on load.  I've tried deleting the resource and resetting everything but it still periodically happens.  I don't know why. The second issue is again with ammo, and with the longrest macro.  The macro that people have recommended has a line in it: !setattr --silent --sel --other_resource|@{selected|other_resource|max} On the same character that is having the other problem, this line appears to cause the number of arrows in the resource box to be set to 0.  It doesn't change the inventory.  On all other characters, it sets the value in the resource box back to the largest number ever put into that box, but again doesn't change the inventory. I understand what's happening there - the "Ammo" resource box is just an "other_resource" box like any other and is getting set back to the max on all the other characters.  But, that one character clearly has something else going on and I don't understand what or why it's only happening to that one character sheet. Btw, this all brings up the issue that there should be an "ammo resource" box on the 5e OGL sheet that's separate and distinct just like "class_resource".  Right now, there's a choice between tracking ammo or resetting resources on a long rest - it looks like you can't have both.  But that's an issue for another time and forum.  Anyway, does anyone understand what might be happening on that one player's character sheet??   One other note: I'm not using the Ammo script from the script library.  The only scripts I'm using that might be relevant (I think) are: "5th Edition OGL by Roll20 Companion" and "ChatSetAttr".   I'm totally stumped.  As I said, I've reset and reconfigured this one sheet multiple times to try and correct this problem but no matter what I do, it continues to happen and only affects this one character's sheet.  Any help out there? Thanks.