One of my players set up the following Macro for their standard attack rolls: /me takes a swing at @{Target|character_name}! /roll [[1d20+4+2]] vs @{Target|AC} The macro prompts him to select a target token and pulls the token's AC, so that he knows when his attack hits or misses. What we've noticed, though, is that it doesn't seem to be pulling the targets's AC correctly. For instance, when fighting a Dire Wolf with AC 14 (natural armor), his macro was only listing the target's AC as 12. Anyone know why that be happening? It looks like it's calculating AC by taking 10 + DEX modifier, rather than using the AC entered on the monster's stat block. I do have all the monsters' stat blocks set up as NPC sheets in the game. Thanks,