Busta B. said: I have to admit I was selfishly more interested in supporting the project in the direction of getting a fully functional sheet, where rigging, equipment, etc. will also work, at least in the beta version, as I would like to use it for my playgroup myself. From that perspective, I see the translations only secondarily. Sorry for that. But is there any way to support in the direction of bringing the sheet further forward? It's quite fine to be selfish ;) and if you have the skillset to implement rigging (or matrix actions), please go ahead! That being said, making the CS english first is also smart on the long run. Right now, because it"s explicitly describing as German, only German speaking are using it. Despite french translation and english translation being available, I'm pretty sure people are not even trying it. That mean that there is large community of users that could contribute feature, bug fixe, even more translation that are not contributing. To make matter worse, I'm afraid that someone will just end up forking this character sheet or simply create a complete new character sheet, with English by default. Once this happen, most of the community will go to this new CS and Avalia's work will be most likely abandoned (which we'll be a shame). So making the CS english by default is not the most direct move to improve it, but it will help on the long run.