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How can I let a player (non mentor) tweak a sheet I am working on.

I'm a half-decent programmer, but I'm no visual design guru. One of my players is a pretty superb visual designer. I would like to create a custom sheet, fill it in with the attributes, and then let her tweak the CSS to make it pretty. As a mentor, I can edit the custom sheet, but even after being set up as a Co-DM on the same game, she cannot. Would it be possible to make it so that if a DM creates a custom sheet, other DMs who are non-mentor could play around with it and edit it?
have her go to jsfiddle and tweak it there, then you copy paste the result. Though there are some snags such as making sure the sheet- prefix is used on all your classes and what nots.
I'd have to write a transform so that the XHTML I create and the output she works on have the proper prefixes. I'd love if that was not an issue. I can work around it, but it would be nice if she could use the same tooling I do.
1401660407
Gold
Forum Champion
You could buy her the GM gift, one month's mentor subscription, or she subscribes and cancel it before the 2nd month bills if no longer needed. She would work on it as-Mentor, and give you the results before the month expires. It is an inexpensive workaround if you were going to be spending time on transforms.
1401660668
Actoba
Pro
Sheet Author
Someone posted this a while ago in the mentors forum whilst everyone was still working on the sheets before they went live. I havent tried it but it looks pretty much like what anyone would need - Casey said: Here's something I slapped together after making this post. It's simply the contents of the iframe displayed in the preview tab, but with a few tweaks to make it work well offline: <a href="https://gist.github.com/Ramblurr/9415ee5cd5170080ac11" rel="nofollow">https://gist.github.com/Ramblurr/9415ee5cd5170080ac11</a> Preview hidden Roll20 Character Sheet Testbed testbed.html 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 &lt;!DOCTYPE html PUBLIC "-//W3C//DTD HTML 4.01//EN"&gt; &lt;html&gt; &lt;head&gt; &lt;link href="base.css" rel="stylesheet"&gt; &lt;link href="editor.css" rel="stylesheet"&gt; &lt;!--- Link your CSS file here --&gt; &lt;title&gt;&lt;/title&gt; &lt;/head&gt; &lt;body&gt; &lt;div class="ui-dialog ui-widget ui-widget-content ui-corner-all ui-draggable ui-resizable" style="display: block; width: 868px; height: 100%; margin:0 auto; position: relative !important;"&gt; &lt;div class="dialog characterdialog ui-dialog-content ui-widget-content" style="display: block; width: 100%; height: 100%; overflow: auto;"&gt; &lt;div class="dialog largedialog characterviewer" style="display: block; width: 100%; height: 100%;"&gt; &lt;div class="charsheet" id="root" style="padding-top:0px;"&gt; &lt;!--- BEGIN Character Sheet HTML --&gt; &lt;!--- END Character Sheet HTML --&gt; &lt;/div&gt; &lt;/div&gt; &lt;/div&gt; &lt;/div&gt; &lt;/body&gt; &lt;/html&gt; editor.css 1 fetch this file from: <a href="https://app.roll20dev.net/css/editor.css" rel="nofollow">https://app.roll20dev.net/css/editor.css</a> base.css 1 fetch this file from: <a href="https://app.roll20dev.net/assets/base.css" rel="nofollow">https://app.roll20dev.net/assets/base.css</a> Gist <a href="https://gist.github.com/Ramblurr/9415ee5cd5170080a" rel="nofollow">https://gist.github.com/Ramblurr/9415ee5cd5170080a</a>