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Marketplace Purchases not showing up as Add-ons

1597603677
Brian Germain
Pro
Marketplace Creator
I have the purchased version of the essentials kit bundle which is supposed to include Dragon's of Icespire peak. everything shows up in my game addon's section EXCEPT that one. any ideas? I submitted a ticket, so far no response.
1597604205
Kraynic
Pro
Sheet Author
I think that is a module, which needs to be chosen when a game is created.
1597636536
Brian Germain
Pro
Marketplace Creator
Kraynic said: I think that is a module, which needs to be chosen when a game is created. I understand that... It's not available...
1597637229

Edited 1597637284
keithcurtis
Forum Champion
Marketplace Creator
API Scripter
Hi Brian, The Icespire adventure is not an addon. The module is actually named "Essentials Kit". Select that when creating a game and you will have the adventure ready to go.
1597637654
Brian Germain
Pro
Marketplace Creator
keithcurtis said: Hi Brian, The Icespire adventure is not an addon. The module is actually named "Essentials Kit". Select that when creating a game and you will have the adventure ready to go. Ok I'm not sure where you mean then because all the other "modules" in the "Essentials Kit" ARE in the add-ons section and they are labeled as such. for example... Essential's Kit: Storm Lord's Wrath Essential's Kit: Divine Contention Essential's Kit: Sleeping Dragon's Wake As far as when "creating a game" happens I guess maybe I don't know where to select it then?
1597646780
keithcurtis
Forum Champion
Marketplace Creator
API Scripter
When you create a brand new game, there is a list of modules you can build it with on the right hand side of the screen. Addons are smaller and can be added to most games without issue. Modules are larger and form the basis for a whole game. This page describes the process in detail.
1597646990
keithcurtis
Forum Champion
Marketplace Creator
API Scripter
Also, all of the parts of the bundle are listed and explained at the bottom of the marketplace entry . There's a lot of stuff in that bundle, and different things are added to games in different ways.
1597701890
Brian Germain
Pro
Marketplace Creator
keithcurtis said: Also, all of the parts of the bundle are listed and explained at the bottom of the marketplace entry . There's a lot of stuff in that bundle, and different things are added to games in different ways. Ok you're not understanding something.... I'm doing what's necessary.  It's not working. I've already purchased the "Essentials Kit" and all the assets from that are available to me EXCEPT "Dragons of Icespire peak". This isn't my first time creating a game. I have several others including Lost Mines of Phandelver, Storm Lord's Wrath, and so on. The question is why doesn't my purchase (specifically DoIP) show up either in Modules or in Add Ons?  I'll go watch the tutorial but I highly doubt that it's going to give me the information I need. I am 95% sure this is not an end user issue and more a tech. support issue.  This is why I initially put in a ticket for it... still no response.
1597702045
Brian Germain
Pro
Marketplace Creator
keithcurtis said: Also, all of the parts of the bundle are listed and explained at the bottom of the marketplace entry . There's a lot of stuff in that bundle, and different things are added to games in different ways. And so today it appears...  Well maybe that's why they didn't respond to the ticket. Regardless is there a way to purchase more slots for sharing compendiums?
1597706188
keithcurtis
Forum Champion
Marketplace Creator
API Scripter
I am completely not understanding here. Can you explain: "and so today it appears"? Why you need more compendium sharing slots? What content do you have in a game created by selecting "Essentials Kit"? If I'm being unclear, please excuse me. I have a feeling we are working under different assumptions. There is no module called "Dragons of Icespire Peak". The Dragons of Icespire Peak adventure is contained within the module named "Essentials Kit".
1597714231
Brian Germain
Pro
Marketplace Creator
keithcurtis said: I am completely not understanding here. Can you explain: "and so today it appears"? Why you need more compendium sharing slots? What content do you have in a game created by selecting "Essentials Kit"? If I'm being unclear, please excuse me. I have a feeling we are working under different assumptions. There is no module called "Dragons of Icespire Peak". The Dragons of Icespire Peak adventure is contained within the module named "Essentials Kit". Yeah we're definitely working under different assumptions. Because the Dragons of Icepire Peak Module Appears under a module heading that reads like this       "Essentials Kit"            "Module" "Dragons of Icespire Peak" (See Image Below) And I searched under every module heading for two or three days and there were no "Essentials Kit" headings at all appearing for me. the onlky way i got access to the content for Storm Lord's Wrath and Sleeping Dragons Wake, and Divine Contention previously is by creating a game and going to the "Game Add-ons" selection button.  Because as I said NO "Essentials Kit" material or modules were appearing for me.  Also Storm Lord's Wrath and the other two modules associated with the essentials kit didn't appear in the content for the DoIP module, and they also don't currently appear as modules in the Modules selection screen with or without the "Essentials Kit" title. The Contents of those three DO appear in the Game Add-ons however as previously mentioned.  As for the Compendium Sharing Slots I currently run 5 different groups and I am currently running them in 5 separate instances. This takes up all 5 of my compendium sharing slots.  If I want to add more groups I either have to wait until the current group is well ahead in the game as well as hope they don't have to go back to a certain map as well as add umpteen players to an instance etc. it just get confusing I think if you have multiple groups in one game and makes more work for me as a DM.   Therefore more Compendium sharing slots would fix the issue.  I mean rarely do i see a need for 15 players in one game. Nor will i likely ever go above 6 players in a game (other than myself). But I could see adding separate groups.
1597724387

Edited 1597724483
keithcurtis
Forum Champion
Marketplace Creator
API Scripter
They do appear to have changed the image on the module, probably due to the number of folks having trouble finding it. I created mine months ago, and I believe it only said "Essentials Kit" at the time. As for the Compendium sharing slots, I can see your point. A number of people have requested this in the past, but I believe the numbers likely come down to a licensing agreement between Roll20 and WotC. I don't think Roll20 can arbitrarily change that. You can keep all of the content in a game that doesn't have Compendium sharing turned on, though. It's just that the players won't have access. It's still a pain, since they can't easily level up or add/subtract spells and equipment with drag and drop. But you, the compendium owner will always have access in any game you create. All of the module-provided material (maps, monsters, magic items, everything that has a character sheet or a handout) will remain as well. It only affects player access to the compendium. Some folks go the route of swapping access around, making sure the game they are currently in has access at that point in time. But that does require some scheduling and planning. I don't think there are many alternatives, though.
1597735455
Brian Germain
Pro
Marketplace Creator
keithcurtis said: They do appear to have changed the image on the module, probably due to the number of folks having trouble finding it. I created mine months ago, and I believe it only said "Essentials Kit" at the time. As for the Compendium sharing slots, I can see your point. A number of people have requested this in the past, but I believe the numbers likely come down to a licensing agreement between Roll20 and WotC. I don't think Roll20 can arbitrarily change that. You can keep all of the content in a game that doesn't have Compendium sharing turned on, though. It's just that the players won't have access. It's still a pain, since they can't easily level up or add/subtract spells and equipment with drag and drop. But you, the compendium owner will always have access in any game you create. All of the module-provided material (maps, monsters, magic items, everything that has a character sheet or a handout) will remain as well. It only affects player access to the compendium. Some folks go the route of swapping access around, making sure the game they are currently in has access at that point in time. But that does require some scheduling and planning. I don't think there are many alternatives, though. Thanks for all the help Keith.  I may have to try that while reading sounds thing if i get more groups