
Closed! This game will require payment to the Game Master at a rate of 10€ through Paypal or Revolut in advance of each session Disclaimer: This game will require payment to the Game Master at a
rate of 10€ through paypal or revolut, ahead of each session. Roll20 is
not responsible for any payment transactions and cannot enforce any
private arrangements. Link to the Roll20 listing page: Roll20 Listing Currently have 1 spot open for this campaign This
campaign is currently running weekly with 4 players, we recently had a
player leave, so looking for someone to fill the vacant spot. We are
currently 8 sessions in. Your
hired by your good friend Gundren Rockseeker to escort a wagon of
mining supplies from the City of Neverwinter to the frontier town of
Phandalin, you have been offered a good 10 gold coins for this job, and
promise of further work once you arrive in Phandalin. Gundren was
clearly excited and more than a little secretive about his reasons for
the trip, saying only that he and his brothers had found "something
big," and that he'd pay you ten gold pieces each for escorting his
supplies safely to Barthen's Provisions, a trading post in Phandalin. He
then set out ahead of you on horse, along with a warrior escort named
Sildar Hallwinter, claiming he needed to arrive early to "take care of
business." About the game The campaigns and
stories are well suited for people completely new to DnD, I have had
great success in the past introducing new players to DnD. The campaigns
are also well suited to veterans that are looking for a stable group to
play with weekly. The first campaign will be a pre-made adventure with a
slight spin on it from myself and then followed up by a larger and more
expansive adventure where the players really will get to be put through
their paces. Even with both adventures being premade, then I have
worked to make them into one large overarching story. I put a lot of
work into my players, to try and help you weave your character into the
story, so you can feel personally invested in the game. I employ
professional made battle maps, area maps and other supporting art, so
there will always be something for your eye to explore while the game is
on. I use plenty of ambience and thematical music throughout the
session to improve the feel and bring you into the story. Even
though these are premade adventures then I only use it as a framework
from which I add a lot of my own spin to the story, and flesh out many
areas in greater detail, so every place and every person you encounter
will feel like a living person in the world. Even if you know the
adventure at hand, then you can expect many hidden plots and expansive
elements added to the story. The game will be set in the
forgotten realms setting, however, I use the setting as a framework from
which there might be differences. This adventure will take you
from levels 3 - 5 and if the chemistry is right and the group wants too,
I got an add-on ready for this campaign taking you from levels 5 - 10+
This will then make the campaign a long-running one (multiple months’
worth), with plenty of room for individual character growth and for the
party to grow together. Details We will use roll20 to play on Discord server for you players as a group and connection in and out of the game Voice only required You will get access to a shared Google doc with useful resources connected to the game, like calendar tracking, moon cycles etc. Schedule: Weekly, Tuesday’s at 8:00 PM CEST/GMT+2 Game Length: Minimum of 3 hours per session, with the possibility of running longer if the group desires and if I'm able to (often are). This
campaign is expected to take several months to complete. As is the
structure of a D&D game, consistency and attendance are held in high
regard and of great importance, you should be able to attend most
sessions for this time period. (However if some players are unable to
attend we will work together to make it work, often a weekly session
will still happen.) Starting Level: 3 Finishing Level: 5+ with an add-on to level 10+ Maximum Group Size: 6 players (aiming for 5) About me I
am a 26-year-old, Dane who loves all things fantasy. In the last few
years, I have completely fallen for D&D, ever since I saw the very
first session of Critical Role. I enjoy running games and creating a fun
experience for my players. I endeavour to create the best experience
for all my players and to deliver a great engrossing story for them to
explore. I take great inspiration from Matt Colville and I like to run
my games and campaigns by the rule of cool, if you have something you
would like to do, then we’ll make it work (within reason of cause) I
currently run multiple groups a week and would consider myself a
professional DM, I am very thankful that im able to supplement my
student income by doing something that brings happiness to others. The
current groups I got running, have been going on for 6 months+ now, so
im very familiar at running long games, where you can really get a
chance to dive down into the world with your character. How I run the game The
aim of the game is for all involved to have fun. This never comes at
the expense of someone else’s, so my main focus point when running the
game will always be to ensure everyone leaves at the end of a session
feeling satisfied. I usually communicate with players between sessions,
to judge the feeling for the campaign, and to gather feedback etc. I pride myself on my commitment to your game and group. The rule of cool I
am a firm believer in the rule of cool and generally quite relaxed and
open about going slightly outside the book rules. However, the rule of
thumb is to assume the book rules take president unless we have spoken
and agreed otherwise. “I follow the rules when they make sense,
sometimes rules are made to be broken”. About the price Why pay? Running
a game takes a lot of planning and out of sessions effort, I also
invest a lot of what I might earn back into the campaigns, buying
professional maps, and images, Roll20 subscription etc. Paying also ensures that you guys will be in for quality and that I will never cancel a session. In
my experience with paid games players are also more invested and this
allows for greater gameplay experience, more stability, and all-round a
higher quality experience. Payment Payment
will be made through Paypal or Revolut. Whichever service you find
easiest, Revolut has no transfer fees, so I would suggest using this
one. You can pay weekly or pay monthly. (Most people prefer the latter,
as its easier to keep track of) Character creation You
can go with two ways of doing this, 27 Point buy or roll using the 3
ups - 3 down method. (I allow for stats to be generated between 6 and
16) I use these ways of generating ability points as it guarantees a balanced starting point for that party. I
also have a few premade characters that would weave into the story in
different ways, this can be explored if you want to use them, or maybe
take inspiration from their backstories to make something of your own. I
like to work player characters into the story in some way, down the
road or right from the start. So when creating your character I like to
be involved and work with you to make your dreams and the story you wish
to explore reality. I would recommend that if you have a character
in mind, it would be beneficial to create the character to fit the
world, rather than the world fit your character. Further details about character creation will be discussed prior to the game. What players to expect You
might well expect players of the same frame of mind as yourself, as I
aim to get a group with the same wants from the campaign. So there will
be a bit of an interview process to guarantee the best player chemistry. I have had great success in the past doing this and managed to get good group chemistries. Homebrew rules Potions: Using a Potion (of any kind) on yourself is a bonus action, whereas using it on others is an action. Health:
You will roll for Hit Points upon levelling, however, if you roll below
the average, you may take the average instead. "your rolling to try and
get above the average" Death Save: Death Saves will be
rolled by the unconscious player and shared only with the DM. This is to
avoid metagame knowledge and introduce a sense of urgency when someone
goes down. Being knocked unconscious: First time in
combat is the normal rules, 2nd time you're knocked unconscious on the
same day, you will take a point of exhaustion, 3rd time another point
and so on. This is an attempt to portray that stress that is put upon
the character's body through traumas of being knocked out. Flanking:
Flanking will not give advantage on attacks but instead be a +2 to your
attack roll, you will get a +1 if you're not directly opposite your
ally, opening up a larger flanking angle. This rule also applies to
enemies. Other house rules will be discussed as the game goes on and when they become relevant. General rules of conduct Please
try to design a character that will be able to work as a team and
function with the rest of the party. (no edgy characters) If
a player is abusive or discriminatory towards another player or myself,
they will be promptly removed from the game. This is to ensure everyone
plays in a fun environment. There is a zero-tolerance policy for this
kind of behaviour. The game is about having fun if you
feel you’re not having as much as you would want, talk to me and we
might be able to change things for the better. I make a big point out of
talking to my players between sessions and adjusting the game
accordingly to the feedback. Please respect your fellow
players and your DM. I would ask that everyone acts friendly towards one
another and gives others an equal chance to share the spotlight. No one's fun comes at the expense of someone else's. Application If
you’re interested in joining then please go-ahead and fill out the form
below, with as much detail as you can to give me a good first-hand
impression. From your application, I pick those that would most fit the
group and go onto further interviews with you. I hope to hear from anyone interested! Application template Name (Real or what you prefer to be called by): Age: Gender: The country you’re from: Time zone you're currently in: What kind of story/game are you after?: What will you bring to the group?: What would your ideal group look like? (what kind of people would you usually get along with?): What experience have you got with DnD, 5e, Roll20, and RP in general? Played any premade campaigns before? if so which ones? Anything else?: Questions for me?: Hope to hear from anyone interested!