Hello everyone, I'm a programmer by trade, but most of my work is in SQL and .NET. So HTML/CSS is totally new to me. So apologies if I'm getting confused on simple things... I have created (copied from other sheets/roll20 guide/added my own bits) the following rolltemplate : <rolltemplate class="sheet-rolltemplate-blue"> <div class="sheet-template-container"> <caption>{{name}}</caption> {{#allprops() }} <div class="sheet-template-row"> <span>{{name}} roll: </span>{{value}} </div> <div class="sheet-template-row"> <span>Target#: </span>{{target}} </div> <!-- <div class="sheet-template-row"> {{#^rollGreater() target}} <span>SUCCESS!</span> {{#^rollGreater() target}} {{#rollGreater() target}} <span>FAILURE!</span> {{/rollGreater() target}} </div> --> {{/allprops() }} </div> </rolltemplate> However, not only does it not work, but if I uncomment the portion with the rollGreater logic, the game chat window gets completely borked up and won't display anything (just a white box, even chat entered in the client won't show up). Commenting it out fixes that problem, but I have other problems, so I'm going to list them in order. 1) The display doesn't work correctly for the simple 'display roll and target number'. As you can see, I get what I would expect, I get 'Strength Check' as a heading (need to work on that), then I get Strength Check Roll: <value> (3 in this case, as that was what was rolled) Then I get Target#: <value> (50 in this case, as that is what I passed in) However, I get two extra copies of both, and both of them are using the target # (not sure HOW that is happening). Anyone know what I did wrong? Button Call producing this : <button type="roll" value="&{template:blue} {{name=Strength Check}} {{Roll=[[1d100]]}} {{target=[[@{str}]]}}" name="roll_STR" class="d10-dice-str rollmod-no" style="padding: 0px 0px;"></button> 2) The whole greater than thing wiping out my chat window. I'd like it to look like this when I'm done : Any help is appreciated. Matt EDIT: Fixed code style, and screenshots