Aaron C. M. said: Ok, I think I found the issue. I bet you have a custom marker in your initiative right after the round marker. Try the updated version and see if that fixes the issue for you? Sorry! Well, it seems to fix the issue, thank you! However, no, I did not have any custom markers in the initiative at all. I hat in fact emptied it out and then added 4 tokens to it. That's it. But I noticed something else odd. Not sure it's a bug, but it's weird behavior: - have a few tokens on it, and be in Round >0, let's say 5. - I empty the turncounter with the "Remove all turns (Clear List)" option. It will now automatically, almost instantly re-add the Round counter, and leave it under the last person who's turn it was. If I close the turn counter and re-open it again, it will have moved the token to the GM layer and upper left corner, and keep it there. However that seems like a weird behavior. What I'd expect to happen is: - List is cleared and utterly empty (not a single item on it) - Token is moved to GM layer and upper left corner. - Token is reset to Round 0 automatically (this one can be an option, but I don't see why anyone would clear the entire list mid-combat) - Token is NOT automaticaly re-added until there's at least one other token on there again. Actually Round might start at 1, otherwise I get this behavior: - I clear list. Token gets added again. (either immediately like it is now, or after first token, like mentioned above doesn't matter) - Reset token. - add icons - sort list - Token is now last, due to -1 initiative, and at Round 0. So it will announce Round 1 is starting, once Round 1 is over. Alright, that might actually be wanted like that, so Round 0 is the Surprise Round in D&D type games, but to me it feels unintuitive. I can easily imagine "Round 1 is the surprise round if it applies" instead of having to go once through the entire turnorder thing to start. Two ways I can see how to "fix" this: - start with Round 1. - Start with Round 0, but an initiative of 99 or 999 instead of -1 or so. What happens with the second option: - player gets added - token gets added after (assuming the change from above that it won't be added till then) - more players get added with their initiative, supposedly below 100 (value could be changed somewhere I guess) - List is sorted - Round token is sorted to 1st position, triggers a round update from 0 to 1 and announces that Round 1 is starting. I'm sorry, long text, and I hope what I was trying to say makes sense. If anything is unclear, let me know.