Hello! Been using Roll20 for a while now, and just upgraded to PRO to introduce APIs into my game. I've been going a little crazy linking sound effects using the Customizable Roll Listener (GREAT SCRIPT!!!), but have run into a wall. I have a general listener for Crits and Fumbles, as well as custom attack sounds set in playlists for each player, and spell effects for each spell the spellcasters know. I was wondering 3 things. First, is there a way, using OGL sheets, that I can limit the listener to one character? Currently I have attack effects triggered by the type of weapon used, and I would rather assign them to [template=charname&&atk]. Right now it works because they all use unique weapons, but if the halfling rogue picks up a mace, the sound for my dwarf cleric would play. Is it possible, and if so what would the script for that template be? Follow-up, I am having trouble setting the listener to listen for multiple templates. It says to separate different templates with double ampersand (&&) which doesn't seem to work (i.e. template=atk&&dmg yields "atk&&dmg" in the template field of the config menu) Should there be a space between the template name and the ampersands? Second, I am trying to assign critical success and fumble effects to skill checks. What would the name for that template be in OGL? Would I need to make a separate listener for each skill check (i.e. template=acrobatics_roll etc) Third and lastly, is it possible, perhaps in conjunction with DeathTracker, to have a death sound assigned when an npc token dies? If so, what would the script for that look like? Any help would be GREATLY appreciated!