You can via the Character Vault. The basic process is this: Ask your GM to enable Character Vault imports in their game (If they're a Free subscriber and not using an Official Module, this is a non-starter, unfortunately.) Create a Game (or use one you already have) Create a Character for a spell template, say Fireball Set Controlled by to be All Players Drop the graphic on the page Size appropriately for the Spell Set other things you might want (Name "Fireball (20ft radius), Bars for save, damage, range, etc) Set Represents to the Character (Fireball) On The Character, set the Default Token to the spell graphic Go to the Character Vault Import the Character (Fireball) Export to the Game you're playing in In the Game you're playing in, you can now drag out your Spell Template Character to place your Spell Effect. This has the added bonus that it's already sized correctly. This is the technique I use for Spell templates in games I'm playing, which I find super useful!