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PCM helper and improved crit ranges

Hi, I've been using PCM helper for a while and its really helped to speed up the flow of my games, but I've noticed that the template behind the attack macros doesn't make allowances for crit ranges other than a natural 20. Is there any way I could modify the template for characters (such as the fighter/champion) so that the PC Attack macro can accommodate them? My players have become quite attached to that macro, so I appreciate any advice anyone can throw my way.
Just realised I maybe should have posted this in the API forum, I'll repost there.