"Under raging storm clouds, the vampire Count Strahd von Zarovich stands silhouetted against the ancient walls of Castle Ravenloft. Rumbling thunder pounds the castle spires. The wind’s howling increases as he turns his gaze down toward the village of Barovia. A lightning flash rips through the darkness, but Strahd is gone. Only the howling of the wind fills the midnight air. The master of Castle Ravenloft is having guests for dinner—and you are invited." Info about the game Sessions: Will be weekly, lasting 3+ hours with a 5 minute break in between. Session 0 (already had it but I can have one with you if you're joining later): Session 0 is free of charge. It's where I'll get to know the players and what they know about the game and what they expect to find and play in this campaign. Characters level: 2 to 10. You can roll stats (4d6 drop lowest) and still be able to choose the stardand array in case you didn't like your rolls. Homebrew: Is allowed, but consult me first, so that we can work on your ideia and make sure that is not going to interfere with the experience and fun of other players. Communication: Microfone is a must. Rules and mechanics: I'm well knowledgeable in RAW but still an adept of the rule of fun. About the DM I've been DMing for almost a decade, DnD mostly. Been using 5e for almost 3 years now, creating a lot of homebrew campaigns and using some modules. Why pay to play You'll have not only a dedicated DM but also committed players. You'll find that in pay to play games, the overall quality tends to be better than free games, as people search for a group that will last until the end of the campaign without being affected by disruptive behaviour or losing its consistency. Payment: $9 dollars per player per session via PayPal.