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Ch. 50: Cragmaw Castle is Located! Prisoners are Taken!

Dungeon Master (GM): Hi Guys!   Roqar: Hi   Klona: hi   Dungeon Master (GM): Hello Buddy!   Buddy D.: whats up y’all?   Farren Nidanas: Hello everyone   Dungeon Master (GM): ok, now lets see here. You all were last visting Reidoth the druid and asked him to help you find the location of the goblin stronghold and he is willing to help with that.   Dungeon Master (GM): ok, so before you head off into the Neverwinter woods is there anything else in Thundertree you wish to do with the green dragon and or his cult followers?   Buddy D.: hey yall make sure our characters wear a mask and keep social distancing jk sorry bad joke guys I am so happy   Farren Nidanas: :3   Buddy D.: I run a nonprofit and this family wouldnt have a christmas and this donor just made there year by buying them 300 dollars in toys   Roqar: I would say Not yet with the dragon and cult we can take them on after the stronghold   Dungeon Master (GM): that's cool buddy!   Buddy D.: sorry back to gaming   Dungeon Master (GM): ok Rogar says goblins first, the rest of you?   Roqar: Is it Goblins or Orcs?   Dolores: i need to be right back for a few   Farren Nidanas: I actually don't know what else I can do.   Buddy D.: i agree with roqar   Dungeon Master (GM): well you do know hobgoblins were with them at the cave hideout they used a few miles north of the Triboar trail. Orcs and half-orcs (Anchorites), roam the woods as well. ok, so looks like it's into the woods we go.   Roqar: Hi Ho Hi Ho its after Orcs we go  Whistles   Buddy D.: lets kill some orcs like a grizzily or stork   Dungeon Master (GM): ok since Falcon and his two companions want to go spy on their hunter lodge to see where the Anchorites and the giant boar go when they are not at the lodge they separate from you when you reach a spot near the camp and tell you that they will camp here and to meet them here when you are done with the goblins first let's check for an encounter getting near the hunter's camp (To GM)rolling d6( 3 ) = 3   Dungeon Master (GM): (To GM)rolling d6( 6 ) = 6   Dungeon Master (GM): (To GM)rolling d6( 1 ) = 1   Dungeon Master (GM): ok when you are about there we have an encounter (To GM)rolling  2 2 = 2   Buddy D.: oh shit poop   Dungeon Master (GM): as you are traveling through the woods you are attacked by two hungry gricks!   Buddy D.: dayum   Farren Nidanas: Ohh snap   Dungeon Master (GM): let's make the init rolls now   Buddy D.: Willie Belson, the Elf Ranger, gets ready to make an attack move! INITIATIVE ROLL: 23.2 Only first roll shown to save space!
hmm, turn order is not working   Buddy D.: yeah   Dolores: im back just in time for combat it seems   Farren Nidanas: (wb)   Willie Belson: welcome back maam   Dungeon Master (GM): looks like it can't connect to the api server you have two gricks to either side of the party looking for a meal and farren is up first for round 1 of combat   Round #01 of Combat   Farren Nidanas the Monk, Attacks with the SHORT SWORD (2ft) at Grick #02 -WM enemy! Strike Hits an AC of  28  |  12 For  9  Hit Points of Piercing Damage!   Dungeon Master (GM): a hit!   Flurry Of Blows Farren Nidanas Class: Monk Immediately after you take the Attack action on your turn, you can spend 1 ki point to make two unarmed strikes as a bonus action.   Farren Nidanas the Monk, Attacks with the Unarmed Strike (Fists) at Grick #02 -WM enemy! Strike Hits an AC of  10  |  13 For  11  Hit Points of Bludgeoning Damage!   Farren Nidanas the Monk, Attacks with the Unarmed Strike (Fists) at Grick #02 -WM enemy! Strike Hits an AC of  12  |  24 For  13  Hit Points of Bludgeoning Damage!   Dungeon Master (GM): a miss! and a miss!   Farren Nidanas: eot   Willie Belson the Ranger, Attacks with the LONG BOW (6ft) with ARROW (18") at Grick #01 -WM enemy! Range: 150ft / 600ft Strike Hits an AC of  22  |  23 For  12  Hit Points of Piercing Damage!   Dungeon Master (GM): a hit!   Roqar the Rogue, Attacks with the DAGGER (15") at Grick #02 -WM enemy! Range: 20ft / 60ft Strike Hits an AC of  19  |  7 For  4  Hit Points of Slashing Damage!   Sneak Attack Roqar Class: Rogue Beginning at 1st level, you know how to strike subtly and exploit a foe’s distraction. Once per turn, you can deal an extra 2d6 damage to one creature you hit with an attack if you have advantage on the attack roll. The attack must use a finesse or a ranged weapon. You don’t need advantage on the attack roll if another enemy of the target is within 5 feet of it, that enemy isn’t incapacitated, and you don’t have disadvantage on the attack roll. The amount of the extra damage increases as you gain levels in this class, as shown in the Sneak Attack column of the Rogue table. Damage  4   Dungeon Master (GM): Roqar hit!   Longbow Falcon the Hunter Attack: 10  |  23 Damage:   13  piercing Attacks: Grick #01 -WM! 4 more damage for Rogar and Falcon missed   Tentacles Grick -CC08 Attack: 14  |  15 Damage:   7  slashing Attacks: Galdor Brawnanvil! missed   Motiejus L.: Can I use my teeth as weapon in blooming blade, because i can attack using bite?   Dungeon Master (GM): yes   Motiejus L.: then i do it FOR DESCRIPTION ONLY Booming Blade Evocation Cantrip Casting Time:  1 action Range:  Self (5-foot radius) Components:  S, M (a melee weapon worth at least 1 sp) Duration:  1 round You brandish the weapon used in the spell’s casting and make a melee attack with it against one creature within 5 feet of you. On a hit, the target suffers the weapon attack’s normal effects and then becomes sheathed in booming energy until the start of your next turn. If the target willingly moves 5 feet or more before then, the target takes 1d8 thunder damage, and the spell ends. At Higher Levels .  At 5th level, the melee attack deals an extra 1d8 thunder damage to the target on a hit, and the damage the target takes for moving increases to 2d8. Both damage rolls increase by 1d8 at 11th level (2d8 and 3d8) and again at 17th level (3d8 and 4d8). 8 | 9 Bite  (+4) When the Wizard 5 piercing   Dungeon Master (GM): looks like you missed!   Galdor Brawnanvil the Cleric, Attacks with the Warhammer (Two-Handed) (1.5ft) at Grick #02 -WM enemy! Strike Hits an AC of  11  |  21 For  3  Hit Points of Bludgeoning Damage!   Dungeon Master (GM): a miss he attacks:  2 Roqar   Tentacles Grick -CC08 Attack: 14  |  13 Damage:   9  slashing Attacks: Roqar! a miss  
Dolores: Fire Bolt Evocation Casting Time:  1 action Range:  120 feet Target:  A creature or object within range Components:  V, S Duration:  Instantaneous Dolores, hurls a mote of fire at Grick #01 -WM or object within range. Make a ranged spell attack against the target: Strike Hits an AC of  15  |  14 On a hit, the target takes  8  fire damage. A flammable object hit by this spell ignites if it isn’t being worn or carried. At Higher Levels .  This spell’s damage increases by 1d10 when you reach 5th level (2d10), 11th level (3d10), and 17th level (4d10).   Dungeon Master (GM): a hit for 8 fire damage!   Dungeon Master (GM): farren now   Farren Nidanas the Monk, Attacks with the SHORT SWORD (2ft) at Grick #02 -WM enemy! Strike Hits an AC of  25  |  25 For  8  Hit Points of Piercing Damage!   Willie Belson: nice   Dungeon Master (GM): that strike delivers the killing blow!   It seems that Grick #02 -WM is defeated!   Farren Nidanas: nice   Willie Belson the Ranger, Attacks with the LONG BOW (6ft) with ARROW (18") at Grick #01 -WM enemy! Range: 150ft / 600ft Strike Hits an AC of  26  |  23 For  8  Hit Points of Piercing Damage!   Dungeon Master (GM): that routine no longer automatically places the X on the dead monsters that is a hit!   Willie Belson: api must be foooked up   Dungeon Master (GM): yep   Roqar the Rogue, Attacks with the DAGGER (15") at Grick #01 -WM enemy! Range: 20ft / 60ft Strike Hits an AC of  5  |  5 For  5  Hit Points of Slashing Damage!   Dungeon Master (GM): you missed!   Roqar: triple 5   Longsword (Two-Handed) Falcon the Hunter Attack: 21  |  20 Damage:   8  slashing Attacks: Grick #01 -WM!   It seems that Grick #01 -WM is defeated!   Dungeon Master (GM): ok you got them both and nothing on their bodies or in their guts of value   End of Combat!   Roqar: At least no one got hurt   Dungeon Master (GM): (To GM)rolling d6( 3 ) = 3   Dungeon Master (GM): (To GM)rolling d6( 6 ) = 6   Farren Nidanas: Indeed   Dungeon Master (GM): ok, you make it to about a mile and a half from the lodge and it will be where falcon and his companions will camp as they spy on the anchorites as you go look for the goblins now Reidoth leads the way to the goblin strong hold (To GM)rolling d6( 4 ) = 4   Dungeon Master (GM): (To GM)rolling d6( 3 ) = 3   Dungeon Master (GM): (To GM)rolling d6( 1 ) = 1   Dungeon Master (GM): ok, we have another encounter before you reach your destination about right where the party token is (To GM)rolling  9 = 9   Roqar: What this time?   Dungeon Master (GM): yes it is an owlbear   Dolores: oh jesus what is that   Dolores hides behind a tree   Roqar: Find out what their like in 5e now hehe   Dungeon Master (GM): if your passive perception is equal to or less then 12 you were surprised by this beast   Farren Nidanas: Maybe its the same one form last time from*   Willie Belson: Willie Belson, the Elf Ranger, gets ready to make an attack move! INITIATIVE ROLL: 13.2   Dungeon Master (GM): let me roll on that a 50% chance:  36   Willie Belson: i can chat with him   Dungeon Master (GM): yep it is   Farren Nidanas: Noice Who was the one that talked to the owlbear?   Dungeon Master (GM): oh gosh, i don't remember myself   Farren Nidanas: same   Roqar: Pretty sure it was Willie   Dolores: i dont remember an owlbear...   Willie Belson: me   Farren Nidanas: He was pretty chill in the past.
Willie Belson: 7 | 13 ANIMAL HANDLING  (1) Willie Belson   Dungeon Master (GM): i think you first met it the first time you headed for the woodland manse   Willie Belson: yes   Farren Nidanas: you just need to talk to it in animal speak   Roqar: Any chance Reidoth can try?   Dungeon Master (GM): oh certainly he can, though i will let the party try first   Roqar: Willie got a 7 hehe Druids up   Dungeon Master (GM): ok Reidoth casts his speak with animals spell   Reidoth the Druid Says: "Now, now, mr. owlbear, we are on a mission here to deal with pesty goblins, hobgoblins and orcs in the woods, I ask you to not bother us!" I'll say a 85% chance he'll act favorably 58   Dungeon Master (GM): ok   Farren Nidanas: I actually don't want to fight the guy since we know him.   Owlbear Says: "Oh, very well then, yes they are a nuisance indeed, but boy does that lizard fellow look tasty!"   Dolores the Human Wizard Says: "You could eat the lizard but only after you help us get the goblins and orcs."   Reidoth the Druid Says: "Good, good, Thank you, now lets be on our way folks, we don't have much farther to go really." you now go due south when you reach the old manor where the paladin Taris Havenfall and his family lived.   Willie Belson: i ho i ho off to kill stuff we go   Dungeon Master (GM): do any of you want to pause and go into the manor or just keep going to the goblin compound?   Farren Nidanas: rolling 1d2( 1 ) = 1 I ask to the group to check since we're passing by. I suggest*   Roqar: we can check it since we are here   Dungeon Master (GM): ok 2 votes for the manor any more?   Motiejus L.: go to goblins   Dungeon Master (GM): reidoth tells you that the ruined castle you are looking for should be about 4 miles slightly south west of the manor ok 2 for manor 1 for goblins   Willie Belson: yup   Motiejus L.: but is majority will go to manor, I will too   Willie Belson: manor   Dungeon Master (GM): ok that makes 3 for the manor so we go there ok, guess what, that location i put into the Icepeak module so we can just go to the goblins then switch to the other module ok with you all?   Willie Belson: yea   Roqar: sure   Farren Nidanas: Go to the other one?   Dolores: ok   Dungeon Master (GM): ok   Roqar: the other game page   Dungeon Master (GM): when you reach the area that the ruined castle should be you see nothing but woodland and every direction So, Reidoth does some magics and tells you to follow him you travel for a short distance more when suddenly you feel a bit of a disorientation when suddenly up ahead of you is the ruined castle that you seek. let me check the new map to see where the entrance is   Willie Belson: no worries   Farren Nidanas: Take your time   Dungeon Master (GM): ok since you approach the back of the castle you see there are 2 spots where it is caved in on it's north west side and on it's north side left of center. let me check on if it appears to be a climbable way inside for you   Roqar: Hopefully we find some money or stuff to sell to pay for stuff in Neverwinter   Dungeon Master (GM): ok, tell you what, i will reveal the areas outside of the castle and just let you pick where you wish to enter it so hold on as this will take a bit ok everyone see the new map???   Roqar: Yes   Farren Nidanas: Yes   Dungeon Master (GM): The castle consists of seven crumbling towers of different sizes and heights, but the upper stories are all in varying states of collapse.   Farren Nidanas: (Rolling for stealth) to hide my presence   Willie Belson: 11 | 27 STEALTH  (7) Willie Belson   Farren Nidanas: 17 | 7 STEALTH  (5) Farren Nidanas   Roqar: 6 | 4 STEALTH  (2) Roqar   Motiejus L.: 20 | 16 STEALTH  (1) When the Wizard   Roqar: So much for being Stealthy   Dolores: 19 | 8 STEALTH  (2) Dolores
Wizard the Lizardfolk Sorcerer Says: "What do we seek there?"   Dungeon Master (GM): ok, interestingly there is something placed near you but i find no information about it so i have no idea how to play it out at least i found a sheet so let's see   Roqar: Sad even the Wizards are better then the Rogue :(   Dungeon Master (GM): oh I see now so ok no encounter where you are so ok willie give me a wisdom perception check where you are   Farren Nidanas: Also don't forget to heal up   Motiejus L.: so What do we seek there?"   Reidoth the Druid Says: "You seek the goblins here inside this castle because they have been raiding the trails"   Motiejus L.: I have plan   Roqar: Goblins and Orcs to kill   Dungeon Master (GM): willie i am waiting on a perception check from you   Farren Nidanas: Speak your mind then WHen.   Wizard the Lizardfolk Sorcerer Says: "Dolores, could spider climb on top then throw rope so we could climb that rope on castle too and then attack those goblins from high ground"   Willie Belson: 16 | 7 PERCEPTION  (3) Willie Belson sorry amigo   Wizard the Lizardfolk Sorcerer Says: "Actually anyone could spider climb if dolores casted spell on one of us. What do you think?"   Dolores the Human Wizard Says: "That's a good idea."   Spider Climb Transmutation 2 Casting Time:  1 action Range:  Touch Target:  One willing creature you touch Components:  V, S, M (A drop of bitumen and a spider) Duration:  Concentration Up to 1 hour Until the spell ends, one willing creature you touch gains the ability to move up, down, and across vertical surfaces and upside down along ceilings, while leaving its hands free. The target also gains a climbing speed equal to its walking speed.   Dungeon Master (GM): ok willie didn't notice anything here out of the ordinary   Roqar the Elf Rogue Says: "I can climb fast"   Farren Nidanas: Can I see past this wall?   Dolores: ok roqar i cast it on you   Dungeon Master (GM): you can keep going around the castle if you wish   Farren Nidanas: There   Dungeon Master (GM): farren give me a perception check back where you were   Farren Nidanas: 17 | 19 PERCEPTION  (6) Farren Nidanas   Dungeon Master (GM): ok you don't notice anything out of the ordinary   Roqar: I will climb up this tower   Dungeon Master (GM): you can keep moving along the castle walls ok no height is given that is a picture of the ruined castle   Farren Nidanas: Ok   Roqar: that sucks but whats at the top?   Farren Nidanas: I moved past it.   Dungeon Master (GM): if this helps: Arrow slits in the castle walls are 10 feet above the outside ground level   Farren Nidanas: you mean these   Dolores: there are two here   Dungeon Master (GM): at the minimum it's 35 ft high   Farren Nidanas: ahh so they're not the slits   Dungeon Master (GM): plus say 5 feet of battlement along the top   Roqar: I can get to the top in about one action move 30 feet\   Dungeon Master (GM): so ok say a 40 feet climb then   Roqar: 2 actions climbing 40   Dungeon Master (GM): ok so a dexterity check for each action then   Farren Nidanas: ....   Dungeon Master (GM): climb check or whatever   Willie Belson: 9 | 8 WISDOM  (1) Willie Belson   19 | 24 DEXTERITY  (5) Willie Belson   Motiejus L.: As rouge you can dash as bonus action and climb in one turn   Dungeon Master (GM): nothing spotted by willie that is out of the ordinary   Roqar: Have a spider climb cast on me   Dungeon Master (GM): looks like you climb up easily Willie but were exactly? Roqar give me some sort of climbing check
Roqar: 5 | 6 ACROBATICS  (4) Roqar   Dungeon Master (GM): if you reach the top there is no map for the roof so we wing it   Willie Belson: right here in the clevage   Roqar: Have a Spider Climb on me to :(   Dungeon Master (GM): ok Roqar makes the climb up and over the battlement   Farren Nidanas: I just continue forward   Roqar: Anyone besides me up there?   Dungeon Master (GM): that wolf is not really there farren if you see one to the west it was just a token i used to replace another one if willie climbed the same spot yes   Motiejus L.: i am there   Roqar: I toss the endof my rope down   Dungeon Master (GM): where willie is currently he'd need climbing gear to get up there, so does he have any? otherwise he follows Roqar up   Motiejus L.: I climb rope   Dungeon Master (GM): ok so when you are on the roof Roqar you see a section of the roof is actually caved in. Do you have a look at the caved in area?   Roqar: tie it to a machicolation   Dolores: is this area walkable   Dungeon Master (GM): it's a climb up of at least 10 ft you would see roqar above looking down   Roqar: Yes I'll look at the cave in area   Willie Belson: yes I do   Dungeon Master (GM): ok it appears to be a room that is below you that you could climb down into Roqar   Willie Belson: sounds good   Roqar: 14 | 7 ACROBATICS  (4) Roqar   Dungeon Master (GM): ok you see a door on the east wall and you climb down without falling   Farren Nidanas: what do I see from here?   Dungeon Master (GM): i need dexterity checks from willie and the wizard if you want to be up there with roqar   Roqar: 18 | 11 Thieves' Tools  (2+0+4) Roqar   Motiejus L.: I try to poen door   Willie Belson: 17 | 19 DEXTERITY  (5) Willie Belson whamo bitches   Roqar: Any traps?   Willie Belson: lol   Dungeon Master (GM): ok from where Farren is to see over the rubble he would need to climb it let's see if that door is locked   Farren Nidanas: I'll do I climb then 24 | 17 ATHLETICS  (4) Farren Nidanas   Dungeon Master (GM): no lock is found on the door   Dungeon Master (GM): farren climbs the rubble and just over the top sees a room with 4 hobgoblins:  Four plain straw pallets and bedrolls are lined up on the floor of this barracks. Brackets on the walls hold a number of weapons—spears, swords, morningstars, and more. The north wall shows signs of damage, but the floor is swept clean of rubble.   Farren sees one hobgoblin resting on a straw mat the rest are just lounging around. The north wall is the section of wall he is peering over into the room from.   Farren Nidanas: Should I roll another stealth check?   Dolores: O-O   Dungeon Master (GM): i will say yes when going back down to see if you made any noise   Farren Nidanas: 13 | 19 STEALTH  (5) Farren Nidanas   Dungeon Master (GM): good enough   Roqar: Roqar opens the door if not locked   Dungeon Master (GM): Roqar tries the door handle and it comes slightly open and she hears two voices in a heated discussion—a loud, growling voice demanding payment for something, and a silky smooth reply.   Farren Nidanas: I go back to the group and relay what I saw.   Roqar: Stops What language?   Dungeon Master (GM): must be in common, the module does not say specifically but tells you that outright   Roqar: Will roll Stealth to try to open it without being noticed   Dungeon Master (GM): again I have to laugh because this is another case were it seems the designer assumes everyone just goes in the front door.   Willie Belson: 8 | 10 STEALTH  (7) Willie Belson   Roqar: 15 | 5 STEALTH  (2) Roqar
Willie Belson: i am loud as heck i come in hey roqar are you there sorry ooc   Roqar: NOBODY just goes in the front door   Dungeon Master (GM): someone needs to remind wotc that   Dolores: maybe you should throw down the rope meanwhile   Roqar: I did before I climbed down by the door   Dungeon Master (GM): (To GM)rolling d100( 90 ) = 90   Dolores: oh ok i could try something interesting   Dungeon Master (GM): if anyone made noise it appears the occupants inside the room did not hear anything outside   Motiejus L.: 13 | 14 ATHLETICS  (2) When the Wizard   8 | 6 STEALTH  (1) When the Wizard   Roqar: Roqar goes into the room Whos there and whats it look like?   Dungeon Master (GM): (To GM)rolling d20( 20 ) = 20   Dungeon Master (GM): (To GM)rolling d20( 19 ) = 19   Dungeon Master (GM): (To GM)rolling d20( 2 ) = 2   Dungeon Master (GM): when When moves around to get up there snarling is then heard from inside the room then barking   Willie Belson: damn   Dungeon Master (GM): other than the dog, the conversation inside stops   Roqar: Oh Well Whos there?   Dungeon Master (GM): you open the door and say that Roqar?   Willie Belson: ha ha   Roqar: No I opened the door and walked in and the dog growled convo stopped Looking around now ready for a fight   Dungeon Master (GM): alright then   Farren Nidanas: (Eager huh?)   Roqar: Expecting to fight the dog at least   Dungeon Master (GM): in the room you see a hobgoblin, lovely drow elf, wolf and a roughed up dwarf!   Farren Nidanas: dun dun dunnnnn   Dungeon Master (GM): This chamber has been set up as a crude living space, with thick furs thrown on the floor to serve as carpets, old trophies hanging on the walls, a large bed to the north, and a brazier of coals burning brightly. A round table with several chairs stands to the south near the door. Near the table, on the floor, is an unconscious dwarf who looks badly beaten.   Roqar the Elf Rogue Says: "Die Dark Bitch!!"   Dolores: (wow chill)   Roqar: Roqar, the Elf Rogue, gets ready to make an attack move! INITIATIVE ROLL: 5.15   Motiejus L.: Wizard, the Lizardfolk Sorcerer, gets ready to make an attack move! INITIATIVE ROLL: 12.12   Dungeon Master (GM): yep go ahead make the init rolls   King Grol, the The Dude , gets ready to make an attack move! INITIATIVE ROLL: 10   Vyerith, the , gets ready to make an attack move! INITIATIVE ROLL: 14.18   Dolores: Dolores, the Human Wizard, gets ready to make an attack move! INITIATIVE ROLL: 22.14   Dungeon Master (GM): Snarl - CC14, the , gets ready to make an attack move! INITIATIVE ROLL: 9   Farren Nidanas: Farren Nidanas, the Elf Monk, gets ready to make an attack move! INITIATIVE ROLL: 12.2 I need to diffuse Roqar. Unecessary killing is bad.   King Grol the The Dude Says: "Who the hell are you? (To Roqar), I ask you to leave or die!"   Willie Belson: Willie Belson, the Elf Ranger, gets ready to make an attack move! INITIATIVE ROLL: 8.2   Dungeon Master (GM): Sildar Hallwinter, the , gets ready to make an attack move! INITIATIVE ROLL: 5   Roqar the Elf Rogue Says: "I am Death, come for you"   Dungeon Master (GM): Galdor Brawnanvil, the Dwarf Cleric, gets ready to make an attack move! INITIATIVE ROLL: 11.09   Farren Nidanas the Elf Monk Says: "Easy there Roqar."   Dolores: do i go Farren Nidanas the Elf Monk Says: "Tone down the bloodlust."   King Grol the The Dude growls at Roqar and grabs his weapon to attack her!
Dungeon Master (GM): ok looks like Dolores gets the first move for Combat round 1   Dolores: Hold Person Enchantment 2 Casting Time:  1 action Range:  60 feet Target:  A humanoid that you can see within range Components:  V, S, M (A small, straight piece of iron) Duration:  Concentration Up to 1 minute Dolores, chooses Vyerith, that she can see within range. The target must succeed on a Wisdom saving throw or be paralyzed for the duration. At the end of each of its turns, the target can make another Wisdom saving throw. On a success, the spell ends on the target. At Higher Levels .  When you cast this spell using a spell slot of 3rd level or higher, you can target on additional humanoid for each slot level above 2nd. The humanoids must be within 30 feet of each other when you target them.   Farren Nidanas: Roqar   Dolores: i cast hold person on the purple thing   Farren Nidanas: careful, you up front   Roqar: Thats the Drow   Dungeon Master (GM): oh ok   Wisdom Vyerith Ability:  11  |  10   Dolores: spell dc 15 save   Dungeon Master (GM): she fails the save then   Dolores: alright i guess she cant do anything on her turn eot   Dungeon Master (GM): it's the drow's turn but she can not move! It is Willie’s turn now, you can move inside to attack the wolf or the hobgoblin     Wizard the Lizardfolk Sorcerer Says: "we should tie her "   Dungeon Master (GM): you can pass through dolores space willie   Dolores the Human Wizard Says: "tie her up when you get the chance"   Wizard the Lizardfolk Sorcerer Says: "with rope so she will not able to move after spell ends"   Farren Nidanas the Elf Monk sighs   Roqar the Elf Rogue Says: "My rope is the way out, my dagger still works"   Willie Belson the Ranger, Attacks with the TALON LONG SWORD (3.5 ft) (One-Handed) at Willie Belson enemy! Range: 20ft / 60ft Strike Hits an AC of  27  |  14 For  10  Hit Points of Slashing Damage!   Willie Belson the Ranger, Attacks with the TALON LONG SWORD (3.5 ft) (One-Handed) at Snarl - CC14 enemy! Range: 20ft / 60ft Strike Hits an AC of  15  |  23 For  9  Hit Points of Slashing Damage!   Dungeon Master (GM): you attack the wolf and hit for 9 ok Farren your turn   Farren Nidanas the Monk, Attacks with the SHORT SWORD (2ft) at King Grol enemy! Strike Hits an AC of  14  |  21 For  12  Hit Points of Piercing Damage!   Flurry Of Blows Farren Nidanas Class: Monk Immediately after you take the Attack action on your turn, you can spend 1 ki point to make two unarmed strikes as a bonus action.   Farren Nidanas the Monk, Attacks with the Unarmed Strike (Fists) at King Grol enemy! Strike Hits an AC of  24  |  15 For  13  Hit Points of Bludgeoning Damage!   Farren Nidanas:   Dungeon Master (GM): that is a miss on the first hit   Farren Nidanas the Monk, Attacks with the Unarmed Strike (Fists) at King Grol enemy! Strike Hits an AC of  12  |  20 For  10  Hit Points of Bludgeoning Damage!   Dungeon Master (GM): a hit for the 2nd hit and a miss for 13 total damage   Open Hand Technique Farren Nidanas Class: Way of the Open Hand Starting when you choose this tradition at 3rd level, you can manipulate your enemy’s ki when you harness your own. Whenever you hit a creature with one of the attacks granted by your Flurry of Blows, you can impose one of the following effects on that target: -It must succeed on a DC  14  Dexterity saving throw or be knocked prone. -It must make a DC  14  Strength saving throw. If it fails, you can push it up to 15 feet away from you. -It can’t take reactions until the end of your next turn.   Buddy D.: my turn order is not moving i was just booted now I AM BACK   Farren Nidanas: dex save   Buddy D.: OOPS   Dungeon Master (GM): Buddy it's not working the api server is messed up   Buddy D.: oh ok   Dungeon Master (GM): Dexterity King Grol Ability:  12  |  18 is that what you wanted to do was to knock him prone if so he is   Farren Nidanas: yes eot
Dungeon Master (GM): ok When the wizard is up now   Motiejus L.: I take my rope, and tie that drow, and put sack on her head which i tie too   Dungeon Master (GM): alright consider it being done as the fight goes on   Roqar: (Waste of rope)   Dungeon Master (GM): It's galdor's turn so have him just be watching down there?   Motiejus L.: why it is waste of rope?   Roqar: Yes for now   Buddy D.: yes   Dungeon Master (GM): the hobgolin is on the floor now during his turn Snarl the wolf's turn now   Roqar: Cause its a Drow Its an Elf thing You dont understand   (To GM): Bite Snarl - Wolf Attack: 8  |  5 Damage:   9  piercing If the target is a creature, it must succeed on a DC 11 Strength saving throw or be knocked prone.   Willie Belson: lol   Motiejus L.: I do not get it, elves are imune to rpoe or what?   Dungeon Master (GM): he missed trying to bite willie   Willie Belson: its joke its a joke   Motiejus L.: Lizardfolks can not understand jokes   Willie Belson: lol   Dungeon Master (GM): there is no resistance from the drow as you tie her up   Roqar the Rogue, Attacks with the SHORT SWORD (2ft) at Snarl - CC14 enemy! Strike Hits an AC of  22  |  23 For  4  Hit Points of Piercing Damage!   Dungeon Master (GM): a hit!   Sneak Attack Roqar Class: Rogue Beginning at 1st level, you know how to strike subtly and exploit a foe’s distraction. Once per turn, you can deal an extra 2d6 damage to one creature you hit with an attack if you have advantage on the attack roll. The attack must use a finesse or a ranged weapon. You don’t need advantage on the attack roll if another enemy of the target is within 5 feet of it, that enemy isn’t incapacitated, and you don’t have disadvantage on the attack roll. The amount of the extra damage increases as you gain levels in this class, as shown in the Sneak Attack column of the Rogue table. Damage  7 It seems that Snarl - CC14 is defeated!   Willie Belson the Ranger, Attacks with the TALON LONG SWORD (3.5 ft) (One-Handed) at King Grol! Range: 20ft / 60ft Strike Hits an AC of  13  |  16 For  12  Hit Points of Slashing Damage! bug bear   Dungeon Master (GM): that hits since he is prone with a +4 to hit. sildar stays where he is   Dolores: Fire Bolt Evocation Casting Time:  1 action Range:  120 feet Target:  A creature or object within range Components:  V, S Duration:  Instantaneous Dolores, hurls a mote of fire at King Grol or object within range. Make a ranged spell attack against the target: Strike Hits an AC of  12  |  12 On a hit, the target takes  8  fire damage. A flammable object hit by this spell ignites if it isn’t being worn or carried. At Higher Levels .  This spell’s damage increases by 1d10 when you reach 5th level (2d10), 11th level (3d10), and 17th level (4d10).   Dungeon Master (GM): oh it's dolores turn on the hobgoblin on the floor? i'll say that hit   Dolores: King Grol   Dungeon Master (GM): vyerith is getting tied up so on to willie now   Farren Nidanas: is the bugbear still prone?   Roqar: Puts dagger to throat of Drow   Dungeon Master (GM): yes until his turn comes up Willie what are you going to do??? attack King Grol?   Farren Nidanas: grapple the bugbear pin the guy down the floor then proceed to interogate   Dungeon Master (GM): ok, i will take that as Willie's move then   Willie Belson: yes   Dungeon Master (GM): Farren's turn   Farren Nidanas: I check on the dwarf Still unconscious?   Willie Belson: sorry this turn order is messing me up no worries though   Dungeon Master (GM): ok he does appear to be badly beaten up, let's see on the unconscious yep he still is any farther action?   Farren Nidanas: I grapple the dwarf to the floor as well   Dungeon Master (GM): ok When the wizard is up now   Farren Nidanas: Breach and contain
Motiejus L.: If I attacked drow would I get advantage?   Farren Nidanas: Note: poor doggo she's tied up   Dungeon Master (GM): certainly you would Motiejus   Farren Nidanas: we have the upper hand why kill when we can find out what they know?   Dolores: yes we should question   Motiejus L.: So bugbear is restrained or something?   Farren Nidanas: They are different from orcs and the other creatures   Willie Belson: .he is knocked the freak out   Motiejus L.: Can i choose to make minimum damage?   Willie Belson: lol   Farren Nidanas: Yes Bugbear and dwarf pinned to the floor Drow tied by rope and hold person spell   Dungeon Master (GM): the king is a bugbear   Motiejus L.: So i try to listen what is in other side of that door   Dungeon Master (GM): ok When, give me a perception check then   Motiejus L.: 9 | 6 PERCEPTION  (2) When the Wizard   Dungeon Master (GM): you did not hear anything beyond the door   Farren Nidanas: Is it still in combat at this point?   Dungeon Master (GM): galdor keeps watching from his spot   Motiejus L.: I pick my knife and put it to throat of bugbear and say: do not move   Roqar: Roqar leans in close to the Drow "Give me a reason to slit your throat, please"   Dungeon Master (GM): hmmm   Farren Nidanas " . . ."   Dungeon Master (GM): ok combat is ended as grol is held down   Farren Nidanas: I thing the ones we should "talk" to are the drow and the bugbear I'm just try to keep this dwarf in check but he's unfit to talk to as he is now.   Dungeon Master (GM): any healing on the dwarf?   Farren Nidanas: Farren really doesn't like the current events that has taken place. I can use one of my herb bundles to heal him   Dungeon Master (GM): ok so he's stabilized what is the party doing with their captives?   Farren Nidanas: I prop him to lay down on the floor or sit up of he's conscious   Willie Belson: do yall want me to cast clw on them?   Farren Nidanas: clw?   Willie Belson: cure light wounds   Dungeon Master (GM): cure light wounds   Roqar: Cure light wounds   Farren Nidanas: jeez, thanks everyone XD   Willie Belson: lol   Farren Nidanas: you're call but we may need it in a fight later on   Willie Belson: Cure Wounds Evocation 1 Casting Time:  1 action Range:  Touch Target:  A creature you touch Components:  V, S Duration:  Instantaneous Praying to Corellon Larethian, and laying a hand upon, Gundren, who regains a number of hit points equal to  7 . This spell has no effect on undead or constructs. At Higher Levels .  When you cast this spell using a spell slot of 2nd level or higher, the Healing increases by 1d8 for each slot level above 1st. oops too late  
Dungeon Master (GM): ok the dwarf has 7 hp restored and is coming through now, groggy and moaning   Farren Nidanas: Whose a good talker?   Roqar: Roqar stays by the Drow for now   Farren Nidanas: I'm currently having conflicted thoughts   Dolores: what's our aim here by the way   Roqar: Roqar is good at Bovine Scat   Farren Nidanas: WHo are they WHy are they here   Dungeon Master (GM): ok well, you are here to deal with the goblins and their allies and well find out where the goblins took a dwarf named gundar rockseeker whom is a friend and business partner of Sildar hallwinter   Farren Nidanas: ANd in a castle full of goblins no less.   Roqar: Found Gundar   Farren Nidanas: Hahaha   Dolores: well i suppose we could kill them   Farren Nidanas: yeah., we did   Farren Nidanas " . . ."   Dungeon Master (GM): they were originally both ambushed on the triboar the day before the party was to arrive in phandalin after they hired you to get a cart of their supplies down there and were taken hostage, you rescue Sildar in a hideout out just up from the triboar trail   Roqar: Kill the Drow First!!   Motiejus L.: If they are grapled we should not kill them   Dungeon Master (GM): the drow is tied up, King Grol is grappled   Roqar: That just makes it less troublesome   Dolores: let's kill them both roqar you wanna do the honors   Motiejus L.: maybe do something more original   Dolores: we should be as quiet as possible   Farren Nidanas: I don't want unnecessary killing . . .   Roqar: We could torture the Drow she would do that t us   Motiejus L.: me too   Farren Nidanas: (Farren's thoughts btw)   Roqar: Its not Unnecessary Its Drow control like pest control   Motiejus L.: I ask them ''what is behind this door''?   Farren Nidanas: You got this Willie? (regarding checking on the dwarf)   King Grol the The Dude Says: "You never know until you enter"   Wizard the Lizardfolk Sorcerer Says: "So you never openeed this door?"   King Grol the The Dude Says: "Of course I have but you have not"   Dolores: there's definitely an army behind it   Dungeon Master (GM): heh   Motiejus L.: I ask drow same question   Roqar the Elf Rogue Says: "Lets kill the leaders open the door and toss their heads in"   Wizard the Lizardfolk Sorcerer Says: "We should use them as hostages"   Farren Nidanas: (You have the hold person still one right?)   Vyerith the Drow Says: "This is a castle what do you think is here?"   Wizard the Lizardfolk Sorcerer Says: "to make oter goblins surrender"   Dolores: hold person lasts for a minute it has been well over a minute by now   Farren Nidanas: (Ok)   Dungeon Master (GM): yes so she's just wiggles in her bonds anything more to ask of you captives?   Roqar the Elf Rogue Says: "I'm sure that your spider bitch queen would love to receive you in the afterlife after you’re killed by a high Elf"   Vyerith the Drow Snarls at the thought of becoming a drider   Roqar the Elf Rogue Says: "If were done here, lets kill them and move on"   Motiejus L.: I stab Vyerith’s leg. If she tries to become a drider   Dungeon Master (GM): she winces from the pain loth (sp?) turns drow, usually males into half spiders when they fail her called Driders they lose all memory of their former selves   Roqar: Drow killed by said High Elf are no treated well   Motiejus L.: how to understand that?   Roqar: Roqar would be happy to try to explain after she kills the drow   Dungeon Master (GM): ok so your captives are now dead?   Motiejus L.: no   Farren Nidanas: sighs   Dungeon Master (GM): ok
Roqar: Roqar wants to   Motiejus L.: We should use them as hostages   Farren Nidanas: Farren doesn't want to.   Motiejus L.: Or living shields   Farren Nidanas: FIrst off I take anything useful from the Drow's gear and bag.   Motiejus L.: Just use them as living shield and they will die that way   Gundren Rockseeker the Dwarf Says: "uhh, ohhh, find  the map, the map of the mine, King Grol, hid it somewhere."   Roqar: e can search the Drow and Bugbear THEN Kill them   Motiejus L.: use them as living shields   Dungeon Master (GM): the room as well even as you have not yet done that!   Dolores: guys im sorry but i have to go :(   Dungeon Master (GM): ok Thanks for playing Dolores   Roqar: Aw k CYA Next Week   Dolores: good bye   Dungeon Master (GM): we can stop here even   Farren Nidanas: Can we?   Motiejus L.: I would like to go too,   Farren Nidanas: I also have to go if we all agree   Motiejus L.: but maybe I would stay, depends on situation   Roqar: Yes Kill them next week   Dungeon Master (GM): or continue a bit more, you can at least search the room   Farren Nidanas: P.S. did I find anything I can take from the Drow? If undecided, I can just know next session.   Dungeon Master (GM): look at drow's info   Roqar: We can debate and find out next week   Farren Nidanas: Yep   Dungeon Master (GM): she was in possession of a short sword and hand crossbow with a quiver of bolts and nothing more upon her of any value   Farren Nidanas: damn, so no drow poison   Willie Belson: oh damn drow poison woudl be cool   Dungeon Master (GM): take it over in the discussion thread on what to do next with the captives   Roqar: Ohh Hand crossbow If I could use that Hm   Dungeon Master (GM): and where to go next in the castle where you go through the door or back outside for another entrance no vials on the drow Willie   Farren Nidanas: I only have darts for range attacks   Dungeon Master (GM): King Grol has a morning star and there is a javelin nearby   Roqar: I need another level before I can use it I think   Dungeon Master (GM): ok   Farren Nidanas: Anyways, take care everyone Thanks for the sesh   Roqar: Been fun CYA   Dungeon Master (GM): ok see you all next week!   Farren Nidanas: Bye   Motiejus L.: bye   Willie Belson: later yall