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Stars Wars d6 - Attributes not included in Skill dice roll?

I am new to the Star Wars d6 system, but am I missing something?  When you click to roll a Skill from your sheet, it uses that Skill's die code, but it does not also include the parent Attribute's die code.  I can get around this by adding the Attribute's die code as a modifier in the popups that ask for those mods, but I feel like there has to be a simpler solution I am not seeing. Any help would be appreciated, thanks!
1609265781

Edited 1609265964
David
Sheet Author
The way the sheet is setup you add the the total dice into the fields the same way the paper sheets are used. . 
Meaning, if you have 4D in Technincal and 2D in Droid Repair, you would write 6D on the roll20 Skill?  
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Andreas J.
Forum Champion
Sheet Author
Translator
David said: The way the sheet is setup you add the the total dice into the fields the same way the paper sheets are used. . Yeah that why I never even thought about writing down any comments about that, as it aimed to do similar how the paper sheets are. Wes said: Meaning, if you have 4D in Technincal and 2D in Droid Repair, you would write 6D on the roll20 Skill?&nbsp;&nbsp; Yes, you would. I think each stat starts with the same amount of dice as in the connected main attribute. You can find more info about the sheet on the wiki: <a href="https://wiki.roll20.net/Star_Wars_WEG_D6_character_sheet" rel="nofollow">https://wiki.roll20.net/Star_Wars_WEG_D6_character_sheet</a> Generic advice/tips for Star Wars D6: <a href="https://wiki.roll20.net/Star_Wars_D6" rel="nofollow">https://wiki.roll20.net/Star_Wars_D6</a>