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A simple Turn Undead macro

First off, this is not my macro, I found some old posts and started playing around so it's a edited copy of one or more macro's I found. I thought someone else might find it useful in their game: The Macro: &{template:default}{{name=@{selected|token_name} The Level @{selected|level} @{selected|class} Attempts to Turn the Unde}}{{2D6 ROLL: [[2D6]]}}{{1 HD [[7]] Or Higher}}{{2 HD [[9]]Or Higher}}{{2* HD [[11]]Or Higher}}{{If Successful [[2D6]] UNDEAD TURN AND RUN IF SUCCESSFUL.}}{{***Turned Undead***: Will leave the area, if possible, and will not harm or make contact with the cleric. ***Destroyed undead (result of D)***: Are instantly and permanently annihilated.}} Clicking on the Cleric and pushing the Macro will result in: You would have to update the script (copy to a new one) for the level 2 or higher undead table. See below for Level 2: Hope this is useful to someone else. 
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Edited 1613244036
Hi, I'm a little unsure on how you'd adjust the table for level two caster, 3rd level etc. Are you able to put those up and give a brief explanation please? From what I can see the Cleric would need to roll a 10, 11 or 12 to affect a 1HD undead at 1st level but the result you show states a 7. Now if the level 1 is included in the tables calculations then a D20 roll of a 7 comes to 8 which is still under the required 10 for affecting a 1HD undead. Or have I misunderstood?