The world’s most powerful known mana well lies under an extinct volcano in the Hadrada mountains. To take advantage of the bountiful supply of mana, an academy of magic was founded upon the slopes of the old volcano. In time, it grew into a sizable settlement. Underneath the mountain stretches a vast network of caves, suffused with magic. The flux of arcane energies has led to the development of a peculiar ecology of mana dependent fauna and flora. Adventurers will frequently plumb the depths of this labyrinth, harvesting useful alchemical ingredients and searching for deposits of crystalized mana, a much sought after substance by both enchanters and alchemists. But one must take caution, for the creatures of the Dungeon become ever more dangerous the deeper one descends, and none have survived to explore the very deepest of levels. <a href="https://app.roll20.net/lfg/listing/270898/delvers-of-the-deep" rel="nofollow">https://app.roll20.net/lfg/listing/270898/delvers-of-the-deep</a> I have one player so far, who can start play at one of these times: Tuesday, thursday or friday 19pm UTC, saturday between 10am to 17pm UTC. If you are interested, post your suitable times and we shall see when we can put together a game. Voice over Discord. I am looking for about 3 to 6 players. So far I have one definite player, and a few maybes. The rules system I use is Gurps Fantasy 4ed. You don't need to have any previous&nbsp; experience with it- I have all the macros ready and have made interactive character generator in Google sheets. I’ll walk you through on how to make a character, and play is quite intuitive. Gurps is good at 'cinematic realism', and practically anything an action movie hero could do, you can attempt in game.&nbsp;