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Candlekeep mysteries maps not add ons?

Candlekeep mysteries wasn't meant to be a campaign module, it was meant to be a bunch of short adventures that could fit into any campaign, so why do we not have them as add-ons and instead as a campaign module? we should at the very least have the option to use them as add-ons, this is just going to take more compendium sharing slots to juggle around.
As a Pro User, you can use the Transmogrifier to copy the handouts, maps, tokens, etc across from one game to another.  I know it's not the answer you want, but it's a solution that doesn't involve compendium juggling (which I know the struggle with) I'm curious why Roll20 didn't do this either as they did with Tales from the Yawning Portal? I wouldn't mind seeing them turned into Add-Ons to be honest as it would make it easier for slotting them in as intended.
Joshua G. said: As a Pro User, you can use the Transmogrifier to copy the handouts, maps, tokens, etc across from one game to another.  I know it's not the answer you want, but it's a solution that doesn't involve compendium juggling (which I know the struggle with) I'm curious why Roll20 didn't do this either as they did with Tales from the Yawning Portal? I wouldn't mind seeing them turned into Add-Ons to be honest as it would make it easier for slotting them in as intended. They also did it with saltmarsh, I really don't understand why it wasn't done with candlekeep.
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keithcurtis
Forum Champion
Marketplace Creator
API Scripter
Perhaps the comparative shortness of the adventures? 17 is a lot of addons, with a large bulk of the book in common.
Arthianne said: Candlekeep mysteries wasn't meant to be a campaign module, it was meant to be a bunch of short adventures that could fit into any campaign, so why do we not have them as add-ons and instead as a campaign module? we should at the very least have the option to use them as add-ons, this is just going to take more compendium sharing slots to juggle around. Yes, I was wondering about this too.  
keithcurtis said: Perhaps the comparative shortness of the adventures? 17 is a lot of addons, with a large bulk of the book in common. We're paying them 50$ for a book to be used in our other games, I can see it as nothing short of laziness on roll20's part. Because it definitely isn't an issue of cost for 50$
It wasn't advertised as a module by wotc, so roll20 releasing it as one actually doesn't make sense unless they were trying to cut cost, which doesn't make sense for the amount they'll be making from it, or had to make deadline, in which case they should have hired more people.  We should have them as add-ons to put into our other games, as it was intended. If they want to release it as a module, that's fine so long as they also include them as add-ons. I'd like to see them implemented as add-ons now or in the future. The releases of the new dnd books has been rather disappointing lately on roll20s end. Tashas was a disaster(still is but at least they're fixing it) and while I can't call this a disaster, I can say, that this should have been done already and the fact it hasn't is lazy. 
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Edited 1616123838
As I am planning (at least in the short term) of only utilizing a few of the adventures in existing campaigns this definitely leans me towards not purchasing here and just doing the building myself...
Agreed. It specifically billed as a collection of stand-alones. Transmog works, but it's a royal PITA and we shouldn't have to use a janky pro feature to be able to use content we purchased the way it was intended by WotC.
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Eve
Roll20 Team
We appreciate all of your feedback on the delivery of Candlekeep as a module. We received a significant amount of feedback that users preferred this content in one module vs. the add-ons, but after seeing your feedback here, our Production team is working on setting the product up as add-ons. All users who have purchased Candlekeep can expect access to the new version with add-ons on Friday, March 26th. This will become the standard for every Adventure Anthology style release in the future.
Thank you Eve said: We appreciate all of your feedback on the delivery of Candlekeep as a module. We received a significant amount of feedback that users preferred this content in one module vs. the add-ons, but after seeing your feedback here, our Production team is working on setting the product up as add-ons. All users who have purchased Candlekeep can expect access to the new version with add-ons on Friday, March 26th. This will become the standard for every Adventure Anthology style release in the future.
I'd like to say thanks as well. I have no idea who provided the feedback that it would be better as a module since it is advertised as individual short adventures that can be added to any campaign and that is how I would expect most folks would want to use it. Personally, I wouldn't purchase it as a module at all (even though I could use the transmogrifier) but I am much more likely to purchase it as add-ons so I can include some of them in the campaign I am running based on GSM/TftYP. Eve said: We appreciate all of your feedback on the delivery of Candlekeep as a module. We received a significant amount of feedback that users preferred this content in one module vs. the add-ons, but after seeing your feedback here, our Production team is working on setting the product up as add-ons. All users who have purchased Candlekeep can expect access to the new version with add-ons on Friday, March 26th. This will become the standard for every Adventure Anthology style release in the future.
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keithcurtis
Forum Champion
Marketplace Creator
API Scripter
Eve said: We appreciate all of your feedback on the delivery of Candlekeep as a module. We received a significant amount of feedback that users preferred this content in one module vs. the add-ons, but after seeing your feedback here, our Production team is working on setting the product up as add-ons. All users who have purchased Candlekeep can expect access to the new version with add-ons on Friday, March 26th. This will become the standard for every Adventure Anthology style release in the future. Thanks Eve! That's a good solution.
David said: I have no idea who provided the feedback I suspect it was all the people asking for refunds.  But at least to their credit, they actually listened this time.
Thank you Eve.
Eve, can you post again when the conversion is complete? I'm interested in adapting the modules into my existing campaign so before I buy I'd like to make sure I can include the material without having to shuffle assets around into a new game or get pro just for the transmogrifier. Thanks!
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Edited 1617076817
Now the individual adventures are considered add ons, but we still can't buy them individually like the other anthologies?
I'd like to drop one of these adventures into my game without having to buy the entire book.  Will we be able to purchase these one off similar to the Yawning Portal?
I'd like to know if it will eventually be possible to purchase each add on's individually too. I've got the hard copy and I love it, but i'd rather purchase just the addon I want when I need them. I imagine ultimately it would actually lead to more people purchasing parts of the book via roll20