I have been using an API for the last year called statblock.js to auto create statblocks for characters and monsters in the chat window. It has been working very well. It auto-adds all of their attacks and spells, which is SUPER convenient. <a href="https://app.roll20.net/forum/post/5740240/script-5e-ogl-statblock" rel="nofollow">https://app.roll20.net/forum/post/5740240/script-5e-ogl-statblock</a> At one point last year, changes were made on the back end, and I had to fix them by changing "desc=SPELL" to "description=SPELL", but that was easy to figure out as there was an error in the API console that told me exactly what the problem was. In the last couple of weeks something changed and, it now works sometimes for the players, and sometimes not. It usually works for the monsters, but not always. I am not sure why it is now unreliable as there are no errors in the API console to tell me why it is failing. When I look in the API console, and restart the console, I am not seeing it listed. Restarting sandbox by user request... detected currently running sandbox... restarting "Starting webworker script..." "Loading 715 translation strings to worker..." "-=> TokenMod v0.8.64 <=- [Fri Feb 19 2021 04:55:16 GMT+0000 (Coordinated Universal Time)]" "DeathTracker Ready! Command: !dead" "-=> TokenNameNumber v0.5.12 <=- [Tue Jul 25 2017 15:01:48 GMT+0000 (Coordinated Universal Time)]" "-=> GroupCheck v1.12 <=-" "-=> GroupInitiative v0.9.35 <=- [Mon Oct 12 2020 13:45:47 GMT+0000 (Coordinated Universal Time)]" "-=> ChatSetAttr v1.10 <=-" "-=> RecursiveTable v0.2.5 <=- [Fri Oct 18 2019 01:08:14 GMT+0000 (Coordinated Universal Time)]" "--> PurseStrings v5.7 <-- Initialized" Previously, this worked fine for both players and monsters, with only minor formatting issues for the players that I could ignore. Now it is not working for the players, and is only sometimes working for the monsters. Can someone help me troubleshoot why?