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Aaron S.

t Member since 11/23/14 \/ G GM of 5 games \/ 1133 Hours Played \/ 407 Forum Posts
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Bio

I'm excited to be considered for a fun and exciting campaign. A perfect situation would be to play D&D on Saturday mornings (EST). I am also looking for a Friday night game (EST). My wife works early on Saturdays, and I do not, so I need something to keep me honest on Friday nights.

One great character concept I am looking to play is a Fighter/Warlock, starting with 1 level in Fighter and then the rest in Warlock (maybe going up to Fighter 3 eventually, though).

The character would be a Half-Elf fighter who had his family and friends killed in a demonic ritual. This leads the Chaotic Good half-elf fighter to make a pact with an arch-demon in to the Warlock class, vowing to use the demonic hell-powers against the evil practitioners in this plane. The arch-demon was mostly amused by this and granted the pact for its own mysterious purposes. He'd eventually go Pact of the Blade. You can think of the character as a riff off of Constantine, as a demonic investigator/fighter.

I am hoping in any campaign that a melee/caster character will fit right in. My plan is to have a mix of melee combat with a great axe and using eldritch blast and other spells at range. The character would also lean on a mix on combat/investigation oriented invocations and spells.

Alternatively, if uncommon races and/or multi-classing are not allowed, I could envision the same background for the character, but as a Mountain Dwarf and as a straight-up Warlock. The character would just be flavored with more Scottish-sounding Dwarven rage. He'd wield a battle axe 2 handed until he was able to summon a great axe with his Pact of the Blade powers.

If somehow that role was taken, I could even see playing the (dreaded?) cleric. 5E looks to have made some interesting tweaks to make clerics an interesting class to play. I could see a Tempest cleric, or Life or Light, as especially fun to play.

EDIT: At this point I have created several different character concepts for many different classes. The background system in 5e makes it really easy, in my opinion, to get your imagination turning in creating a character. I am hoping my fighter/warlock example sheds a bit of light on what I am capable of in character creation.

**Other examples:
Fighter
https://www.dropbox.com/s/lvkqjjiyr2xhh35/Fighter%20Champion%20-%20Half-Orc%20-Honor%20-%20CharacterSheet_3Pgs_%20Complete.pdf?dl=0

Barbarian/Fighter
https://www.dropbox.com/s/lc8cob8is8xvigc/Barbarian%20-%20Shield%20Master%20-%20Human.pdf?dl=0

Rogue (Archeologist) Dwarf
https://www.dropbox.com/s/j7ta3r40rxk008w/Archeologist%20Rogue%20Dwarf.pdf?dl=0

Rogue (Archeologist) High Elf
https://www.dropbox.com/s/i0jyya39y3kbs78/Archeologist%20Rogue%20High%20Elf.pdf?dl=0

I also have ideas for a Wizard (Abjuration) and a Cleric of Arcana (from Sword Coast Adventurer's Guide)
**

I am 38 years old, I live in Indianapolis. I played mostly 2nd edition (AD&D before that) when I was a teenager into my college years, before everyone started having real life issues and meeting up for regular gaming was just impossible. I was the guy who knew most of the rules off of the top of my head because I'd read the books and found the memorization pretty easy, or I at least knew where to quickly look something up. I have seen 3rd edition, but was a bit turned off by how much more complicated the game started to get.

I have been catching up on the new 5th edition since it came out and am really excited for this new system. I have all of the core books. It'd be nice to get a bit of the old nostalgia going, but with new friends. I have been playing in many games of 5e, all through Roll20, but as you may have noticed, there is a high drop-off rate from players in Roll20, so it is hard to get a pick up group of strangers to really STICK. I have started DMing a monthly 5e D&D game in real life, but it does not scratch my player itch.

As far as I am concerned, I think the new 5E system is a great combination of ideas from different editions and has a nice "old school" feeling that I personally enjoy.

Some questions for DMs:
- Are uncommon races (half-elf, dragonborn, etc.) allowed?

​- Is the human variant allowed?

  • Is multi-classing allowed?

  • Are feats allowed?

​- How are we doing stats? Standard Array, Point Buy, Other?

  • I know some think these last 5 questions are nitpicking questions, but I actually see them as essential to the creation of the CHARACTER concept.

  • If it is a new game are we doing a session zero for character creation? Lately, I have been preferring having a session like that, both to build the group and to figure out expectations.

  • How are we communicating? My preference is a voice chat like Skype, Google Hangouts, or Teamspeak, etc. I have a working mic and all that.

  • How much RPing is there? I think my taste is for a medium level of RPing. On the RP-light side, though, I do not have the temperament for people who want to play a meta-game with their characters and are only 100% combat focused.

  • How much are we doing theatre of the mind? This has been growing on me, as it helps me imagine the characters doing actions, rather than just the tokens moving around.

If if sounds like I would be a good fit for your campaign, I'd look forward to hearing back from you.

Best,
Aaron S.

Enjoys Playing
AD&D ( 1st Edition and 2E ), D&D 5E
Actively Seeking Group For
D&D 5E