I've been using The Aaron's SummonCard script for the last several years in order to run setup commands in my deckbuilding games. (Hi Aaron, I hope you see this!) I have been running into a few major problems this week (I believe it may be due to recent updates to deck/card functionality in roll20) and I'm wondering if anybody can help. The issue: Almost every time I run the script, the API crashes. Typically (today) the appropriate cards are not summoned. And even if they are, the summoned cards no longer appear as cards—each of them presents the characteristics of a rollable table: Multi-sided, etc, but no option to pick up, flip, remove the card. It's as though the !summon-card script has begun summoning rollable table tokens instead. (Except sometimes they do function as cards. It's difficult to tell what's happening) I'm not sure if this is an issue with the new deck functionality, the script, or something else. I noticed the most recent deck engine changelog involves infinite decks being changed, but my issue seems to persist whether the deck in question is infinite or not. I'm also not sure if I'm posting this in the right place, so if this turns out to be more of a roll20 support issue and less with the script, please let me know!