I’ve looked around for months for the “perfect” solution for campaign inventory management. managing per player default sheet having a group accessed handout graphic API sheet google sheet (closest fix so far) but none of them quite fit the bill. What I really want is a character sheet designed just for inventory that separates up to 6+ players. That they can all access and edit as needed in game. I imagine a sheet that has a header where resources can be plugged in just like DND OGL sheet for arrow tracking and such. then breaks down into sections that is just a item list no different than the character sheet with all the attributes/info/attacks/health stuff removed. Likely a tillable header above to list the player. few fill in the blank spots for treasures and key items that’s what I’d love to see, with drag/drop ability just like sheets now. but the problems I know of are: you can’t have two types of character sheets when dragging dropping it wouldn’t know which party member to give it too so to counter the second issue, I’d settle for just a sheet that tracks party loot in one big bag. Maybe the option to list next to the item who carries what. But how would I still approach the no two sheets problem? a sheet could be designed that still has all the same attributes but different design right? Could this be achievable? Is my research flawed and does this exist in some corner I haven’t found yet? and most of all, Roll20 why have you not made this a native feature yet?!! Lol but ya, anyone have any input on this on where I could start? I know some basic coding and would like to attempt it but obviously don’t want to waste time on something not achievable.