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One Attribute isn't like the other

ok first, context: Attributes are auto-calculated based on the character sheet. this is the code for the offending attribute Points de vie: <input type='number' name='attr_HitPoints' value="0">/<input type='number' name='attr_HitPoints_max' value="(floor((@{body}+@{soul})*5))+@{HitPointsMod}" disabled="true"> Modificateur:<input type='number' name='attr_HitPointsMod' value='0'> Récupération: <input type="number" name="attr_HPRegen" value="(@{body}+@{soul}+@{HPRegenMod})" disabled="true"> Modificateur: <input type="number" name="attr_HPRegenMod" value="0"> <BR> Essence: <input type='number' name='attr_MagicPoints' value="0">/<input type='number' name='attr_MagicPoints_max' value="(floor((@{mind}+@{soul})*5))+@{MagicPointsMod}" disabled="true"> Modificateur:<input type='number' name='attr_MagicPointsMod' value='0'> Récupération: <input type="number" name="attr_MPRegen" value="(@{mind}+@{soul}+@{MPRegenMod})" disabled="true"> Modificateur: <input type="number" name="attr_MPRegenMod" value="0"> I use a macro to call info to quickly use it /w gm HP:@{Frédéric|HPRegen}, MP:@{Frédéric|MPRegen}, Exp:@{Frédéric|exp}, Next:@{Frédéric|nextexp} the MPRegen attribute does not come out correctly, and I'm at a loss on what is wrong. (To GM):  HP:4, MP:((floor(((10+0)+(6+0)+(4+0))/6))+(floor(((4+0)+(8+0)+(5+0))/6))+0), Exp:60, Next:100 help please!
1636311529
GiGs
Pro
Sheet Author
API Scripter
Are mind and soul simple attributes, or are they also autocalcs? My giuess is they are autocalcs and there is something wrong with the mind attribute, or the attrributes that make it up.