Hi all I do hope this is an interesting trick for the wild shape druid if you do not have access to the API and tokenmod. For the common used shapes I use (dnd 5E and standard 5E sheet) Tokens in a rollable table as in many suggestions one item per shape in the items list with mods set to modify the main abilities and skill (for example for a cave bear it would be ----strength:20,@constitution:16,@dexterity:10,@perception: 1,@AC:0----) HP recorded in the other class resource --> in turn visible in the third circle above the token Main attacks recorded as normal attack (with a suitable name) granted not a full and clean solution but covers a lot for the main shapes taken by the druid and the ability to change saves and abilities with one click on the main sheet is very good. NOTES: because the item mod line is limited AC needs to be calculated as delta from the actual same for skill so those need to be calculated and updated for the specific situation of the druid. Abilities would be the number reached if ability needs to be reduced needs to be as delta too in the shape dexterity -1 (without colon) Hope it helps Andrea