Tempest said: First off, I apologize if this is the wrong place to post this, but it seemed like the best place out of the options. Can anyone suggest a 5e module/adventure path for a first time GM? Winter's Dungeon from Necrotic Gnome is a wonderful starting adventure for GMs and players alike. It sends the player characters into an enchanted burial ground in a dark fairy tale forest, leading them into a star-crossed fairy and human lover mystery which will likely result in the PCs crossing over into the frozen fey realm and its eternal winter castle. The dungeons are full of exciting features and unique challenges, the maps are stunning, the writing is terse yet evocative, and the layout is fantastically usable. The module also contains wonderful tips for new GMs starting out—real simple and strong advice on establishing a setting, running effective random encounters, and handling dungeon exploration procedures. Plus, if you like Winter's Daughter, there's a whole excellent line of books set in its Dolmenwood setting from which to continue your party's adventure. I can't think of a level 1-3 module I'd more heartily recommend to someone knew to GMing or playing. If you want to get a gist of the adventure's offerings, I recommend Ben Milton's review on his YouTube channel Questing Beast. He reviews the OSE version, but there are no substantial differences between that and the 5e version except for the stat blocks.