Hey guys! Just wondering: is there any way to simulate on a map with dynamic lighting a full-moon dim-lighted situation? It should be like a diffuse light on all the map, which would allow players to have a general idea of the surroundings without showing them clearly. I think it could be done with a way modulate the intensity of light from the light source and setting it to a size big enough to cover the whole map... Any ideas or comments? Thank you in advance, Leo