Novercalis said: Is there a long term solution, cause I set all my NPC mooks in a NPC Page using TokenMod and if i needed to change 1, I dont want to have to go in and unlink AC for the purpose. I remember being able to do this before. If you want to use a mook but have a single instance of that mook use a different AC, then you have to unlink the AC attribute for that token . That is the long-term solution, because if the AC is linked then it will be updated along with all the other tokens that are linked to the same character sheet. So you don't want to unlink AC from all of the bugbears - you only need to adjust the token for the single Bugbear leader that has a different AC. The TokenMod command to unlink AC from Bar3 for a single token would be this: !token-mod --set bar3_link| bar3|?{AC?|@{selected|npc_ac}} In case you're interested, here are my TokenMod/ChatSetAttr macros for setting up NPCs: Mook Token Setup Macro: !?{GM Notes Name?|@{selected|character_name}}
!?{Token Name?|@{selected|character_name}}
!?{Darkvision?|Yes,has_night_vision|No,}
!?{Darkvision Distance?|60}
!?{Size?|Medium/Small,1|Large,2|Tiny,0.5|Huge,3|Gargantuan,4}
!?{Passive Perception?|@{selected|passive_wisdom}}
!set-gmnote Token Name: ?{GM Notes Name?}
!token-mod {{
--on
showname
showplayers_name
showplayers_aura1
?{Darkvision?}
--off
playersedit_name
playersedit_bar1
playersedit_bar2
playersedit_bar3
playersedit_aura1
playersedit_aura2
showplayers_bar1
showplayers_bar2
showplayers_bar3
showplayers_aura2
--set
name|"?{Token Name?} %%NUM%%"
controlledby|=
bar1_link|
bar2_link|npc_ac
bar2_max|
bar3_link|passive_wisdom
bar3_max|
bar3_current|?{Passive Perception?}
aura2_color|#0000ff
night_vision_distance|?{Darkvision Distance?}
scale|?{Size?}u
bar_location|overlap_bottom
compact_bar|on
defaulttoken
}}
!setattr {{
--silent
--sel
--replace
--hp|''
--advantagetoggle|'{{query=1}} {{normal=1}} {{r2=\lbrak\lbrak0d20'
--rtype|'\at{advantagetoggle}'
--wtype|\ques{Whisper\ques\|Public Roll,\|Whisper Roll,/w gm }|
--npc_name|\at{selected\|token_name}
}}
!delattr {{
--silent
--sel
--npc_name_flag
--dtype
}}
!wself Mook Token Full Setup for @{selected|character_name}
!token-mod --set name|"?{Token Name?}" bar1|@{selected|hp|max} Named NPC Token Macro: !?{GM Notes Name?|@{selected|character_name}}
!?{Token Name?|@{selected|character_name}}
!?{Add Number?|Yes, %%NUM%%|No,""}
!?{Darkvision?|Yes,has_night_vision|No,}
!?{Darkvision Distance?|60}
!?{Size?|Medium/Small,1|Large,2|Tiny,0.5|Huge,3|Gargantuan,4}
!token-mod {{
--on
showname
showplayers_name
showplayers_aura1
has_bright_light_vision
?{Darkvision?}
--off
playersedit_name
playersedit_bar1
playersedit_bar2
playersedit_bar3
playersedit_aura1
playersedit_aura2
showplayers_bar1
showplayers_bar2
showplayers_bar3
showplayers_aura2
--set
name|"?{Token Name?} ?{Add Number?}"
controlledby|=
bar1_link|hp
bar1_reset|
bar2_link|npc_ac
bar2_max|
bar3_link|passive_wisdom
bar3_max|
aura2_radius|0.25
aura2_color|#0000ff
night_vision_distance|?{Darkvision Distance?}
scale|?{Size?}u
bar_location|overlap_bottom
compact_bar|on
}}
!setattr {{
--silent
--sel
--replace
--advantagetoggle|'{{query=1}} {{normal=1}} {{r2=\lbrak\lbrak0d20'
--rtype|'\at{advantagetoggle}'
--wtype|\ques{Whisper\ques\|Public Roll,\|Whisper Roll,/w gm }|
--npc_name|\at{selected\|token_name}
}}
!delattr {{
--silent
--sel
--npc_name_flag
--dtype
}}
!set-gmnote Token Name: ?{GM Notes Name?}
!wself Named NPC Token Full Setup for @{selected|character_name} They are very similar, with the main difference being the linking of HP, and adding a small aura for a named NPC (to make it easier to identify if I rename it the same as other mooks)