I currently have a wizard with the summon elemental spell. As the spell goes, some stats are dependent on the level of the spell you used to cast (AC, HP, Damage on Hit), but others are dependent on your character's proficiency bonus (the elemental's proficiency bonus and number of attacks). Is there a way we can make these adjustments dynamically using macros or apis? To add further context, I am trying to have these summons as npc sheets i can just drag on the token layer or use a macro to summon and then get the prompt for what spell level i used to cast. I've seen the ability to set token attributes via something like tokenmod but i can't find anything that allows me to prompt for the spell level used to cast and adjust the raw stats from there.