Dragons of Stormwreck Isle session 1 DM: Surok&nbsp; Adventure Tier:&nbsp; levels 1-3 start at level 1 When: Wednesday, October 12, 2022 11:00 AM Where: Roll20 and AL Hub Discord Expected Runtime: ~3hrs Players: 3-5 players 3 seats left Cost: $10 per session Requirements: Must sign up thru <a href="https://startplaying.games" rel="nofollow">https://startplaying.games</a> / Game page and more details: <a href="https://startplaying.games/adventure/cl8vvsr69000909mp5exmeeci" rel="nofollow">https://startplaying.games/adventure/cl8vvsr69000909mp5exmeeci</a> Adventure for Characters Levels 1–3. Dragons of Stormwreck Isle draws adventurers into the midst of an ancient war among dragons as they explore an island that has long been a battlefield in that conflict. Your journey was uneventful, but the island now visible off the bow promises rare wonders. Seaweed shimmers in countless brilliant colors below you, and rays of sunlight defy the overcast sky to illuminate the lush grass and dark basalt rock of the island. Avoiding the rocks jutting up from the ocean, your ship makes its way toward a calm harbor on the island's north side. A large, open-air temple comes into view, perched on the edge of a cliff high above you. The ship drops anchor" at the mouth of the harbor, and two sailors row you ashore. You have plenty of time to admire the towering statue at the center of the temple, depicting a wizened man surrounded by seven songbirds. A long path winds up the side of the cliff to the temple, dotted along the way with doorways cut into the rock. The sailors set you ashore on a rickety dock, where a large rowboat is neatly tied. They point to the base of the path and wish you good luck before they row back to the ship. Your visit to Dragon's Rest begins! DMing Style: I run my games Rules as Written. Rule of Cool is always welcomed but no big surprises when it comes to homebrew rules. I roll out in the open so no DM fudging. I try to be as open and fair as possible and try to give my players a good mix of the three pillars, combat, role-play and exploration each session. I make sure each session the players feel they accomplished a good amount and don't let the game drag on with minutiae. All are included and welcomed, old and new! No-Nos are real world politics, controversial subjects and sexual content. I love doing voices and being surprised by my players. I’m always well prepared but willing to improv without hesitation. This game will require payment to the Game Master at a rate of&nbsp;$10 per session&nbsp;payments handled via StartPlaying. Roll20 is not responsible for any payment transactions and cannot enforce any private arrangements.