I have had a ton of help with learning HTML and CSS for creating a character sheet. but i feel im at the limit with the time i have left before my new game starts. There is only on section of my sheet im not happy with and that is the weapon attack section. i don't really know what i could do to help it look smoother or less clunky. I know it can be done. So i reaching out the see if someone more skills could remake it so i can see what i could have done differently. Ill add the HTML for what i have below. Like is said im running out of time before the start of the game and would like to have the sheet im working on ready to go for this game. I know im asking alot but i would really appreciate the help. Thanks Here is what it looks like now. and here si the HTML <div> <!-- Weapon Attacks --> <div><!-- Heading --> <h2>Attacks</h2> </div> <div><!-- Weapons Attacks Info --> <span> <fieldset class="repeating_weapons"> <div><!-- Weapon Label --> &nbsp &nbsp &nbsp &nbsp &nbsp &nbsp &nbsp &nbsp Weapon&nbsp &nbsp &nbsp &nbsp &nbsp S D &nbsp Bonus &nbsp P&nbsp &nbsp &nbsp Total&nbsp &nbsp &nbsp Ammo &nbsp &nbsp &nbsp &nbsp &nbsp &nbsp &nbsp &nbsp &nbsp &nbsp &nbsp &nbsp &nbsp S&nbsp D&nbsp C&nbsp I&nbsp W&nbsp C&nbsp &nbsp Bonus&nbsp &nbsp &nbsp DC &nbsp &nbsp &nbsp Save &nbsp &nbsp &nbsp &nbsp Range&nbsp &nbsp &nbsp Crit Range </div> <div> <button class="button2" type="roll" value="&{template:default} {{name=@{name1} @{weapon_name}}} {{Attack=[[1d20cs>@{crit_range}+@{attack_total}]] [[1d20cs>@{crit_range}+@{attack_total}]]}} {{Damage=[[@{weapon_damage}+[[@{dambonus}]]]] @{weapon_type}}} {{Crit=[[@{critdamage}]] @{weapon_type}}} {{Saving Throw=[[@{savedc}]] **@{savetype}**}} {{Range=@{weapon_range}}} {{Description=@{weapondisc}}} {{Ammo=[[@{ammodice}cf<2]]}}"></button> <input type="text" name="attr_weapon_name" class="weapon_name" value="0"> <input type="checkbox" name="attr_wpa" value="@{str_mod}" > <input type="checkbox" name="attr_wpm" value="@{dex_mod}"> <input type="number" name="attr_attack_bonus" value="0"> <input type="checkbox" name="attr_profb" value="@{prof}"> <input type="number" name="attr_attack_total" value="[[@{wpa}+@{wpm}+@{attack_bonus}+@{profb}]]" disabled="true"/> <select name="attr_ammodice" class="damagedie"> <option>1d1</option> <option>1d4</option> <option>1d6</option> <option>1d8</option> <option>1d10</option> <option>1d12</option> <option>1d20</option> <option>2d20</option> <option>3d20</option> </select> Saving Throw <input type="checkbox" class="skill" name="attr_strdc" value="[[8+@{str_mod}+@{prof}]]"> <input type="checkbox" class="skill" name="attr_dexdc" value="[[8+@{dex_mod}+@{prof}]]"> <input type="checkbox" class="skill" name="attr_condc" value="[[8+@{con_mod}+@{prof}]]"> <input type="checkbox" class="skill" name="attr_intdc" value="[[8+@{int_mod}+@{prof}]]"> <input type="checkbox" class="skill" name="attr_wisdc" value="[[8+@{wis_mod}+@{prof}]]"> <input type="checkbox" class="skill" name="attr_chadc" value="[[8+@{cha_mod}+@{prof}]]"> <input type="number" name="attr_savedc_bonus" value="0"> <input type="number" name="attr_savedc" value="[[(@{strdc}+@{dexdc}+@{condc}+@{intdc}+@{wisdc}+@{chadc}+@{savedc_bonus})]]" disabled="true"/> <select name="attr_savetype" class="damagedie"> <option>STR</option> <option>DEX</option> <option>CON</option> <option>INT</option> <option>WIS</option> <option>CHA</option> </select> <input type="text" name="attr_weapon_range" class="damagedie" value="0"> &nbsp &nbsp <input type="number" name="attr_crit_range" value="0"> </div> <div><!-- Weapon Label --> Damage 1 &nbsp &nbsp Type 1 &nbsp &nbsp Crit Damage &nbsp &nbsp Bonus &nbsp Description </div> <div> <input type="text" name="attr_weapon_damage" class="damagedie" value=""> <input type="text" name="attr_weapon_type" class="type" value=""> <input type="text" name="attr_critdamage" class="damagedie" value=""> &nbsp &nbsp <input type="number" name="attr_dambonus" class="damagedie" value="0"> <input type="text" name="attr_weapondisc" class="weapondisc" value="0"> </div> </fieldset> </span> </div> </div>