Barry S. said: How can I get this result: In addition, one creature of your choice in that area regains 2d6 Hit Points. When you reach certain Druid levels, the damage and healing increase by 1d6: 10th level (3d6) and 14th level (4d6). I tried adjusting: [[ [$Dmg] ((@{selected|level} + 1) / 6 + 0.5)d6cf<0cs>21 ]] but it's not quite right... I'm not sure what the [$Dmg] is intended to be for, but you can do this: [[ [[{@{level},0}>1*(2) + {@{level},0}>10*(1) + {@{level},0}>14*(1)]]d6 [Lvl@{level}] ]] The way I constructed the comparison macro was using Gauss' idea from this 5E Cleric's Destroy Undead macro help thread.\ Ninja! Gauss said: Here you go: [[[[{0,@{selected|level}}>10 + {0,@{selected|level}}>14 + 2]]d6cf<0cs>21]]