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Cantrip damage scaling that works with "Land's Aid" REQUEST

How can I get this result:  In addition, one creature of your choice in that  area regains 2d6 Hit Points. When you reach certain Druid levels, the  damage and healing increase by 1d6: 10th level (3d6) and 14th level (4d6). I tried adjusting: [[ [$Dmg] ((@{selected|level} + 1) / 6 + 0.5)d6cf<0cs>21  ]] but it's not quite right... Thank you!!
1697397777
GiGs
Pro
Sheet Author
API Scripter
The fact it increases at 10th and 14th makes it tricky. what level is the minimum a character will have to get this ability? Does it also change at 18th?
1697400590
Gauss
Forum Champion
Here you go: [[[[{0,@{selected|level}}>10 + {0,@{selected|level}}>14 + 2]]d6cf<0cs>21]]
1697400658

Edited 1697400773
Barry S. said: How can I get this result:  In addition, one creature of your choice in that  area regains 2d6 Hit Points. When you reach certain Druid levels, the  damage and healing increase by 1d6: 10th level (3d6) and 14th level (4d6). I tried adjusting: [[ [$Dmg] ((@{selected|level} + 1) / 6 + 0.5)d6cf<0cs>21  ]] but it's not quite right... I'm not sure what the [$Dmg] is intended to be for, but you can do this: [[ [[{@{level},0}>1*(2) + {@{level},0}>10*(1) + {@{level},0}>14*(1)]]d6 [Lvl@{level}] ]]     The way I constructed the comparison macro was using Gauss' idea from this  5E Cleric's Destroy Undead macro help  thread.\ Ninja! Gauss  said: Here you go: [[[[{0,@{selected|level}}>10 + {0,@{selected|level}}>14 + 2]]d6cf<0cs>21]]
Thank you Gauss and Jarren! =))