Looking for help with a specific dice roll. I know there is a simpler way to do this that is mathematically the same, but for the sake of argument, indulge me. Here's what I need the roll to do: Take a variable number of d6s (set by an attribute in the character sheet, or maybe a query). Roll that many dice. If the individual die is even, it is a success. If odd, it is not a success. Report the number of successes to the chat output. Ideally, I would then build a roll template that declares whether the roll succeeded at an easy, medium, or difficult task (1, 2, 3 successes), but that's for a later concern. The easy way to do this is to say that success is anything 4+ on a d6 and just use the target number option. But if I wanted to get convoluted and follow this particular setup, how would I build this roll? If anyone is wondering, this is the dice mechanic in John Wick's great game, Cat.