I've been trying to do some map making, I've got all my assets sized to be 70px per 5 feet, so the ruler is correct and everything looks the proper size without the need to do any manual resizing or eyeballing. However, if I drag something onto the token layer with the grid off (or while holding alt), it has the proper aspect ratio, but if the asset is larger than 200px on a side it is shrunk to fit within a 200px box. Doing the "Resize Item" while it's in the library does make items sized by a multiple of 70px appear the correct size, it does not work for items that are not a multiple of 70px in a dimension. Even if I were to go through the several hundred asset images I have and resize them all to the correct size, doing the math to find how many tiles their normal resolution would take up, the "Resize Item" UI does not allow decimal inputs so it wouldn't work anyway. If there's a way to have this work the way I want I would be very grateful to know what it is. I'm definitely not going to set the dimensions of every asset I drag out, and I'd really rather not have to reupload and reorganize half my assets after adding empty transparent space to them. P.S. If there's a way to make them automatically count as drawings instead of tokens when being dragged out of the art library, that would also be incredibly helpful.